Live Session: Thousand Thrones: Part 5

51Wp5ZESqjL._SX376_BO1,204,203,200_The party finds themselves  stuck in Pheifeldorf, forced to solve a series of mysteries while their credentials for travel are verified.  The plot thickens as a seemingly innocent chicken thievery turns fowl.

LIVE SESSION: THOUSAND THRONES: PART 4

51Wp5ZESqjL._SX376_BO1,204,203,200_The party finds themselves arrested for an unknown crime and taken to Pheifeldorph, a local village.  There they are asked requested to investigate something out of the ordinary.

Live Session: Thousand Thrones: Part 3

51Wp5ZESqjL._SX376_BO1,204,203,200_The party finds themselves following up a lead to locate a cultist who shares some relation to the Child’s Crusade.  A trek through a seedy area of town and a trudge through the sewers yield some interesting results.

Live Session: Thousand Thrones: Part 2

51Wp5ZESqjL._SX376_BO1,204,203,200_The party follows up on a lead to explore a ruined temple in the Cursed Marshes outside of Marienburg. They hire a swamper to guide them into the bog on a multi-day journey of critters, bugs and other terrors.

Live Session: Thousand Thrones: Part 1

51Wp5ZESqjL._SX376_BO1,204,203,200_The party begins their investigation into the Crusade of the Child in Marienburg’s Winkelmark, a poor area of town said to be the origin of the Crusade.

Warhammer Fantasy Roleplay and Other Great Games