Reckless Dice #19: GMing anew and Bulky Question & Answer

Jesse and Lester tackle the experiences of a new GM to Warhammer while exploring best practices.  We take on a large chunk  of our Q&A mail bag and speculate on the new Hero’s Call supplement. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

The Witch’s Song: Part 3

The Witch Hunter is causing problems and the whole town is under scrutiny. The adventurers try to keep things calm, but in doing so manage one of the quickest near death encounters we’ve ever seen! We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

The Witch’s Song: Part 2

A new figure enters town, complicating the search for the Witch. Following new clues the party find themselves back in the swamp, while things turn sour back in Fulgimeir. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

Reckless Dice #18: Expanded Magic & The 8 Winds

Jesse, Lester and CoDan the Barbarian tackle the eight winds of magic.  We tackle the expanded magic rules from the Winds of Magic supplement and follow it up with a little Q&A. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

Reckless Dice #17: The Daily Empire & Online Play

Jesse and Lester are joined by our battle brother Lauri Maijala, a.k.a Doc Cthulhu from Finland to discuss The Daily Empire.  We delve into why you might want to consider playing online, or perhaps why it’s not right for you, and tackle some Q&A. The Daily Empire Fantasy Grounds II MapTools We appreciate all feedback […]