Reckless Dice #22: Lure of Power

Jesse and Lester tackle the new WFRP3 supplement, The Lure of Power with Ian Robinson, content contributor, writer, and British.  We delve into the content, components and background of Warhammer nobility, cults and secret societies.

13 thoughts on “Reckless Dice #22: Lure of Power”

  1. Great show guys. Still waiting for LoP to arrive in the UK, so I have a question about retainers – are they extensions of the existing rules for Pets & Horses (ie. simplified to a single characteristic like ‘Obedience’) or are they more closer to full fledged NPC’s that the character controls?

    1. Retainers are treated like NPC’s, they have their own Action sized cards that look like the info side of a Creature card with the other side holding the specific retainer relevant information such as wage, benefits bestowed by the retainer and a short description of its duties.

  2. good listen. the part about the courtesans and nobles and their retainers instantly made me think of rogue trader. you could start your players in an intermediate rogue trader type of campaign with one player taking on the role of the merchant lord and the other players taking on retainer positions. or you could transition lower ranked characters into this type of intermediate game. this makes me wonder if the hero’s call will have that deathwatch type feel as the players are able to play as and take on the biggest badasses in the warhammer world.

    i dont have it yet but the social combat seems like a fairly importart addition to the base game especially when social interaction and investigation play such an integral part of most of the 3E adventures.

    i dont think addiction is necessary when you already have an insanity and corruption mechanics in place. You can easily apply insanities to represent varying severities of addiction and use the same mechanic to determine whether an addiction is permanent or the character recovers.

  3. The daemonette and some other Blanche paintings in The Lure of Power seem to be getting flak. John Blanche is, to a great extent, responsible for the visual originality (strangeness) of the Warhammer universe, and I wouldn’t drop this one on the artist. The man isn’t, of course, beyond criticism, but it looks like the daemonette has been taken from a larger painting, but I’m not sure. It doesn’t look like it were designed for this particular purpose.

    But, I still like these more than some of the more recent renderings of Chaos daemons that can go too much into definite details and thus lose the nighmarish quality always present in Blanche’s paintings.

    1. Good point Jussi. You are correct, the paintings of the Daemonettes are part of a larger painting, though just slightly larger and cropped down for the card. I think Blanche is a very creative guy and his vision is excellent. However, his art style, particularly those used in these particular cards we are talking about is not a good fit for a WFRP creature token. My reasoning for feeling this way is not so much that i dont like his paintings, but instead that it breaks the continuity and visual style of how tokens are presented in all other expansions. Everything to date has been crisp, clean art, his, not so much.

      Now on the other hand, i do like what you said about his art style capturing the daemonic nature of the creatures. I’d be just fine if ALL daemons were in this style… or none.

      1. Yes, it’s true what you say about the tokes, Jesse. It would be nice to get some of those old masters’ (Blanche, Miller, Smith) work in half/whole page format (heck! why not an entire poster!) – just to let fans new and old to revel in Warhammer Visions – and the concept-art style images for more pragmatic uses such as in the tokens and cards.

    1. Ah I think you are right. I was fingering through my careers folder while talking about the new careers and forgot to hop over to the Dwarf section.

      I think we might introduce a new section covering all the careers, that was a lot of fun talking through what each one is, how it works, and what the expectations are.

  4. Before I knew more about the artist, when first going through the cards I had the same reaction about the Daemonette. It didn’t seem to match at all. Looking into the artists work on the net, he has done some great stuff. I agree that this particular card just doesn’t fit with the rest of the creature art. I feel the same way about the River Troll card though, and a few others. I like the Feathered Fiend art but when reading the description in the book, I think it should have been completely different, more humanoid.

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