A Day at the Trials: Part 1

Arriving in Kemperbad, the party finds itself preparing their judicial champion for the Gravin’s trial by combat. Sneaky plots are afoot and the Dammenblatz house will take efforts to make sure they find victory.

4 thoughts on “A Day at the Trials: Part 1

  • I’ve got to admit, im struggling with the Rough Nights and Hard Days adventures so far.

    The timestamp layout of the adventure im finding restrictive as a GM. Now i’ll be the first to admit im not an expert GM and am prone to errors and inefficiencies at times. I find that the timed events do a great job of creating events around the environment, whether or not the PCs are there to witness them. This is neat, but also lends itself to being derailed very easily. Which is not a bad thing necessarily, but with so many timed events that require previous events to have happened as written you quickly find yourself as the GM in an adventure that doesn’t resemble the book as written at all. The railroad nature of the first two adventures play out similarly whether the PCs are there or not which leaves some PCs who ‘watch first then act’ left to not engage in most encounters.

    I’m sure this isn’t the experience most others have, but i’ve noticed it keenly in our first 3 sessions with this book. I’m looking to make some adjustments to the the GMing style in our next few to see if we can get back on track with better engagement and less on rails.

  • Haven’t listened to this one yet, but I read reviews of the book and the whole idea of repeating the “Three Feathers”-structure over and again seemed a bit contrived and overdone to me.
    How about sprinkling in other short scenarios along the way, to have more variety? My recommendation would be the fan-written scenario “Noblesse oblige”, one of my all-time favourites. Really excellent stuff, and it happens along the road. Since it’s about two noble families, you could even weave in the Liebwitz/Dammenblatz conflict, I reckon.

    • We often seem to be in sync Ems, we just finished recording A Night at the Opera and decided to follow up that adventure with a quick mid-stream review of Rough Nights and Hard Days. I’ve struggled a lot with the format of these adventures and them mirroring the structure of Three Feathers. It is wearing on me and the players, much to my disappointment. We talked as a group after the session to see how we want to proceed. We are debating either pushing through and finishing the book or taking a vacation and doing some other stuff before returning. Ultimately the gang and myself want to push through and put this book to bed.

      On the other hand, i have just downloaded Noblesse Oblige and am going to add it to my adventure book. I’m looking forward to checking it out =)

  • Great. Its a scenario that gives the players a lot of possibilities for hard decisions, investigation and roleplaying.
    Good to see you already did a review session, I was actually gonna ask you for one. I liked your group adventure reviews in the wfrp3 series.
    So you really wanna push through in spite of not being comfortable with the book. Earns my respect, but I would hate to see you as disillusioned by the experience as you were after The Thousand Thrones.
    Keep rocking,

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