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	<title>Comments for Reckless Dice Podcast</title>
	<atom:link href="http://recklessdice.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://recklessdice.com</link>
	<description>Warhammer Fantasy Roleplay 3rd Edition Discussion &#38; Gameplay</description>
	<lastBuildDate>Sat, 18 May 2013 16:38:33 +0000</lastBuildDate>
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		<title>Comment on Live Session: The Enemy Within, part 7 by Bryan</title>
		<link>http://recklessdice.com/2013/05/live-session-the-enemy-within-part-7/#comment-1327</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Sat, 18 May 2013 16:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=709#comment-1327</guid>
		<description><![CDATA[The Kislevian may be messing with the mojo...]]></description>
		<content:encoded><![CDATA[<p>The Kislevian may be messing with the mojo&#8230;</p>
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	<item>
		<title>Comment on Gitzman by jh</title>
		<link>http://recklessdice.com/2013/05/gitzman/#comment-1326</link>
		<dc:creator>jh</dc:creator>
		<pubDate>Tue, 07 May 2013 16:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=704#comment-1326</guid>
		<description><![CDATA[That&#039;s awesome!]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome!</p>
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	<item>
		<title>Comment on Live Session &#8211; The Enemy Within, part 6 by Bryan</title>
		<link>http://recklessdice.com/2013/04/live-session-the-enemy-within-part-6/#comment-1323</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Wed, 17 Apr 2013 04:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=699#comment-1323</guid>
		<description><![CDATA[Thanks all - just wanted you to know I am enjoying listening to your version, and adapting my game a bit after listening to your stuff! Cheers]]></description>
		<content:encoded><![CDATA[<p>Thanks all &#8211; just wanted you to know I am enjoying listening to your version, and adapting my game a bit after listening to your stuff! Cheers</p>
]]></content:encoded>
	</item>
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		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 9 by Gitzman</title>
		<link>http://recklessdice.com/2012/07/live-session-buried-but-not-forgotten-part-9/#comment-1318</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Sat, 06 Apr 2013 04:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=579#comment-1318</guid>
		<description><![CDATA[Couldn&#039;t agree more, Larss was a hoot, and yea Ella put up with a lot of our shenanigans.]]></description>
		<content:encoded><![CDATA[<p>Couldn&#8217;t agree more, Larss was a hoot, and yea Ella put up with a lot of our shenanigans.</p>
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	<item>
		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 9 by Jay K.</title>
		<link>http://recklessdice.com/2012/07/live-session-buried-but-not-forgotten-part-9/#comment-1317</link>
		<dc:creator>Jay K.</dc:creator>
		<pubDate>Sat, 06 Apr 2013 03:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=579#comment-1317</guid>
		<description><![CDATA[Larss + Ella = Pure Comedy!  Really enjoying this adventure.  Ella&#039;s player is really a trooper to put up with so much testosterone though.]]></description>
		<content:encoded><![CDATA[<p>Larss + Ella = Pure Comedy!  Really enjoying this adventure.  Ella&#8217;s player is really a trooper to put up with so much testosterone though.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 20 &#8211; Gaming Supplements by Gitzman</title>
		<link>http://recklessdice.com/2011/10/episode-20-gaming-supplements/#comment-1316</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Fri, 15 Mar 2013 17:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=180#comment-1316</guid>
		<description><![CDATA[I&#039;ve been meaning to get more into explaining the weather in my games.  I think i have done a better part of it in our recent Enemy Within sessions (especially since the weather plays a role in the plot).  This is something i have overlooked many times in the past.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been meaning to get more into explaining the weather in my games.  I think i have done a better part of it in our recent Enemy Within sessions (especially since the weather plays a role in the plot).  This is something i have overlooked many times in the past.</p>
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		<title>Comment on Episode 2 – Dice and Misconceptions by Gitzman</title>
		<link>http://recklessdice.com/2011/02/episode-2-%e2%80%93-dice-and-misconceptions/#comment-1315</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Fri, 15 Mar 2013 17:26:04 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=93#comment-1315</guid>
		<description><![CDATA[We are glad to have you join us!  Make sure and check us out on Facebook for some good community tips and such.]]></description>
		<content:encoded><![CDATA[<p>We are glad to have you join us!  Make sure and check us out on Facebook for some good community tips and such.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 2 – Dice and Misconceptions by Uristocles</title>
		<link>http://recklessdice.com/2011/02/episode-2-%e2%80%93-dice-and-misconceptions/#comment-1314</link>
		<dc:creator>Uristocles</dc:creator>
		<pubDate>Tue, 12 Mar 2013 14:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=93#comment-1314</guid>
		<description><![CDATA[Nice job on the podcast!  I&#039;m new to WFRP3 and just discovered your site.]]></description>
		<content:encoded><![CDATA[<p>Nice job on the podcast!  I&#8217;m new to WFRP3 and just discovered your site.</p>
]]></content:encoded>
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		<title>Comment on Episode 20 &#8211; Gaming Supplements by David</title>
		<link>http://recklessdice.com/2011/10/episode-20-gaming-supplements/#comment-1313</link>
		<dc:creator>David</dc:creator>
		<pubDate>Mon, 11 Mar 2013 23:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=180#comment-1313</guid>
		<description><![CDATA[I&#039;m a little over half way through &#039;A Gathering Storm&#039; with my local group and have had several rain/thunderstorm tracks that play constantly while in session. It has made a huge difference in supporting the overall oppressive mood that the constant rain causes to the party. I have been using the storm progress trackers and the resilience checks to great effect as well. In any given encounter, there is at least one or two pcs with the Under the Weather condition. These are all great reminders of what the weather is like and sets the overall tone of the adventure quite nicely.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m a little over half way through &#8216;A Gathering Storm&#8217; with my local group and have had several rain/thunderstorm tracks that play constantly while in session. It has made a huge difference in supporting the overall oppressive mood that the constant rain causes to the party. I have been using the storm progress trackers and the resilience checks to great effect as well. In any given encounter, there is at least one or two pcs with the Under the Weather condition. These are all great reminders of what the weather is like and sets the overall tone of the adventure quite nicely.</p>
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		<title>Comment on Live Session &#8211; The Gathering Storm, part 1 by Gitzman</title>
		<link>http://recklessdice.com/2011/07/the-gathering-storm-session-1/#comment-1312</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Fri, 22 Feb 2013 15:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=56#comment-1312</guid>
		<description><![CDATA[This adventure was not finished unfortunately. The group and time restrictions fell apart shortly after starting.  All adventures following this one were finished or are actively in progress.]]></description>
		<content:encoded><![CDATA[<p>This adventure was not finished unfortunately. The group and time restrictions fell apart shortly after starting.  All adventures following this one were finished or are actively in progress.</p>
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		<title>Comment on Live Session &#8211; The Gathering Storm, part 1 by David</title>
		<link>http://recklessdice.com/2011/07/the-gathering-storm-session-1/#comment-1311</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 21 Feb 2013 03:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=56#comment-1311</guid>
		<description><![CDATA[I was really enjoying this one, did you ever revisit this adventure to finish it? I&#039;m running this for my group tomorrow night and would have loved to hear how Paul set up the rest of the chapters. My group just finished up The Lesser Evil, and I&#039;m wondering which lead they will follow next....]]></description>
		<content:encoded><![CDATA[<p>I was really enjoying this one, did you ever revisit this adventure to finish it? I&#8217;m running this for my group tomorrow night and would have loved to hear how Paul set up the rest of the chapters. My group just finished up The Lesser Evil, and I&#8217;m wondering which lead they will follow next&#8230;.</p>
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	<item>
		<title>Comment on Episode 39 &#8211; How to End a Campaign by Gitzman</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1310</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Tue, 19 Feb 2013 18:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1310</guid>
		<description><![CDATA[1.) It is really hard to say, but many seem to think that major new releases for the game are starting to wind down.  However the Print On Demand service (POD) is an easy way for FFG to continue to support the game with regular content, and they have been doing that consistently for the past year or so since it was introduced.  You will hear a lot of people say the game is dead, and the game is alive.  In my opinion it doesn&#039;t matter too much one way or another, they have released a huge amount of content in the last 3 years.  I&#039;d love to see more, but there is SO much content between 2nd and 3rd edition which can be easily converted, a lack of content and lore should never be an issue.

2.) Yes I do plan to go again this year along with a few of our hosts and friends and regulars.  Happy to hook up and get some games on while there.]]></description>
		<content:encoded><![CDATA[<p>1.) It is really hard to say, but many seem to think that major new releases for the game are starting to wind down.  However the Print On Demand service (POD) is an easy way for FFG to continue to support the game with regular content, and they have been doing that consistently for the past year or so since it was introduced.  You will hear a lot of people say the game is dead, and the game is alive.  In my opinion it doesn&#8217;t matter too much one way or another, they have released a huge amount of content in the last 3 years.  I&#8217;d love to see more, but there is SO much content between 2nd and 3rd edition which can be easily converted, a lack of content and lore should never be an issue.</p>
<p>2.) Yes I do plan to go again this year along with a few of our hosts and friends and regulars.  Happy to hook up and get some games on while there.</p>
]]></content:encoded>
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		<title>Comment on Episode 39 &#8211; How to End a Campaign by David</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1309</link>
		<dc:creator>David</dc:creator>
		<pubDate>Tue, 19 Feb 2013 08:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1309</guid>
		<description><![CDATA[Just found your podcast (link in your sig on the FFG forums) and am about half way through episode 0 (i have allot of listening to do to catch up!). I&#039;ve been playing Table-top GW games since about &#039;89 and got into WFRP 3rd with some friends about a year and a half ago. We played through Day Late, Eye for an Eye, and part of Journey to Black Fire Pass before I broke down and pretty much got everything that was available at the time. I started running Gathering Storm for our group and got through the first act before we sort of petered out. Recently, we all cleared up our schedules and we are diving back in where we left off. If you don&#039;t mind, I have a couple of questions...

1.) I just made an order for the Creature Vault, Black Fire Pass, Signs of Faith, and Omens of War...and couldn&#039;t find anywhere online that had the dice packs in stock. Checking threads on BGG and FFG, this seems to have been an issue for a while now... You seem to be in the know, are FFG winding down this product line? Is it in danger of being discontinued now that they&#039;ve just barely fleshed out all of the core rules?

2.) I heard you mention KublaCon in Episode 0. We are down on the central coast, near Cal Poly, and I have been the last few years to play in the Warmachine tournaments there...I am seriously considering leaving the minis at home and looking for some WFRP sessions there this time around. Are you, or any of your group planning on running anything this year?]]></description>
		<content:encoded><![CDATA[<p>Just found your podcast (link in your sig on the FFG forums) and am about half way through episode 0 (i have allot of listening to do to catch up!). I&#8217;ve been playing Table-top GW games since about &#8217;89 and got into WFRP 3rd with some friends about a year and a half ago. We played through Day Late, Eye for an Eye, and part of Journey to Black Fire Pass before I broke down and pretty much got everything that was available at the time. I started running Gathering Storm for our group and got through the first act before we sort of petered out. Recently, we all cleared up our schedules and we are diving back in where we left off. If you don&#8217;t mind, I have a couple of questions&#8230;</p>
<p>1.) I just made an order for the Creature Vault, Black Fire Pass, Signs of Faith, and Omens of War&#8230;and couldn&#8217;t find anywhere online that had the dice packs in stock. Checking threads on BGG and FFG, this seems to have been an issue for a while now&#8230; You seem to be in the know, are FFG winding down this product line? Is it in danger of being discontinued now that they&#8217;ve just barely fleshed out all of the core rules?</p>
<p>2.) I heard you mention KublaCon in Episode 0. We are down on the central coast, near Cal Poly, and I have been the last few years to play in the Warmachine tournaments there&#8230;I am seriously considering leaving the minis at home and looking for some WFRP sessions there this time around. Are you, or any of your group planning on running anything this year?</p>
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		<title>Comment on Live Session &#8211; The Enemy Within, part 2 by Bryan</title>
		<link>http://recklessdice.com/2013/02/live-session-the-enemy-within-part-2/#comment-1308</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Sat, 16 Feb 2013 18:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=684#comment-1308</guid>
		<description><![CDATA[Just wanted to compliment the group for keeping it &quot;dark &amp; gritty&quot; without being juvenile and blood thirsty. They just made a lot of enemies (within)!]]></description>
		<content:encoded><![CDATA[<p>Just wanted to compliment the group for keeping it &#8220;dark &amp; gritty&#8221; without being juvenile and blood thirsty. They just made a lot of enemies (within)!</p>
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		<title>Comment on Live Session &#8211; Campaign Finale (Crimson Rain, part 2) by Eair</title>
		<link>http://recklessdice.com/2013/01/live-session-campaign-finale-crimson-rain-part-2/#comment-1306</link>
		<dc:creator>Eair</dc:creator>
		<pubDate>Wed, 06 Feb 2013 22:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=654#comment-1306</guid>
		<description><![CDATA[I was just sad to see them (almost) all die. But they went out in style. I still loved it.]]></description>
		<content:encoded><![CDATA[<p>I was just sad to see them (almost) all die. But they went out in style. I still loved it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Campaign Finale (Crimson Rain, part 2) by Gitzman</title>
		<link>http://recklessdice.com/2013/01/live-session-campaign-finale-crimson-rain-part-2/#comment-1305</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Wed, 06 Feb 2013 22:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=654#comment-1305</guid>
		<description><![CDATA[Eair, you are quite right. We got caught up in the moment of the game and instead of stopping the flow to look up the specific rule i chose to wing it and get &#039;close enough&#039;.  Though you do bring up an interesting point about passing out when past your WT.  I hadn&#039;t considered that you only die from wounds at that point but it makes sense.  

Regarding dishing out critical wounds, I as the GM really wanted to get everyone busted up since it was the finale and the fighting was getting crazy.  We took a few liberties to wrap things up in as cinematic way as possible.  =)]]></description>
		<content:encoded><![CDATA[<p>Eair, you are quite right. We got caught up in the moment of the game and instead of stopping the flow to look up the specific rule i chose to wing it and get &#8216;close enough&#8217;.  Though you do bring up an interesting point about passing out when past your WT.  I hadn&#8217;t considered that you only die from wounds at that point but it makes sense.  </p>
<p>Regarding dishing out critical wounds, I as the GM really wanted to get everyone busted up since it was the finale and the fighting was getting crazy.  We took a few liberties to wrap things up in as cinematic way as possible.  =)</p>
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		<title>Comment on Live Session: The Enemy Within, part 1 by Croaker</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1304</link>
		<dc:creator>Croaker</dc:creator>
		<pubDate>Tue, 05 Feb 2013 16:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1304</guid>
		<description><![CDATA[Yeah. Lots of tension all right. 
I have this really great idea about what should happen now (80&#039;ies buddy-cop movie style - Yeah!), but I&#039;m looking forward to seeing what you will do.]]></description>
		<content:encoded><![CDATA[<p>Yeah. Lots of tension all right.<br />
I have this really great idea about what should happen now (80&#8242;ies buddy-cop movie style &#8211; Yeah!), but I&#8217;m looking forward to seeing what you will do.</p>
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		<title>Comment on Live Session &#8211; Campaign Finale (Crimson Rain, part 2) by Eair</title>
		<link>http://recklessdice.com/2013/01/live-session-campaign-finale-crimson-rain-part-2/#comment-1303</link>
		<dc:creator>Eair</dc:creator>
		<pubDate>Mon, 04 Feb 2013 22:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=654#comment-1303</guid>
		<description><![CDATA[Really enjoyed listening to this adventure, but you guys were killing me with the Crit rules. You only die from crits if you get knocked out from wounds and have more crits than Toughness. If you pass out for any other reason (i.e. stress) you don&#039;t die, even if you have more crits than T. Also if you only only take damage from minimum wound result. All crits get converted to normal wounds (i.e. 7 damage +2 crits vs 4 toughness + 3 soak=2 wounds). I&#039;m not sure if you talked about this in the new Pod cast, as I will be playing with my group and can&#039;t listen. Can&#039;t wait until we are done though, so i can listen. Keep it up. Love listening to you guys.]]></description>
		<content:encoded><![CDATA[<p>Really enjoyed listening to this adventure, but you guys were killing me with the Crit rules. You only die from crits if you get knocked out from wounds and have more crits than Toughness. If you pass out for any other reason (i.e. stress) you don&#8217;t die, even if you have more crits than T. Also if you only only take damage from minimum wound result. All crits get converted to normal wounds (i.e. 7 damage +2 crits vs 4 toughness + 3 soak=2 wounds). I&#8217;m not sure if you talked about this in the new Pod cast, as I will be playing with my group and can&#8217;t listen. Can&#8217;t wait until we are done though, so i can listen. Keep it up. Love listening to you guys.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 39 &#8211; How to End a Campaign by Gitzman</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1302</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Mon, 04 Feb 2013 17:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1302</guid>
		<description><![CDATA[That&#039;s a fantastic idea.  I&#039;ll do exactly that :)]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a fantastic idea.  I&#8217;ll do exactly that <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 39 &#8211; How to End a Campaign by Croaker</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1301</link>
		<dc:creator>Croaker</dc:creator>
		<pubDate>Mon, 04 Feb 2013 16:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1301</guid>
		<description><![CDATA[About the bum knee; why don&#039;t you just give the character an appropriate Severe Injury or maybe a permanent Critical Wound?  
Mangled Limb is nice, but a bit harsh - maybe Nagging Injury. I don&#039;t have Omens of War, so I can&#039;t really make suggestions about Severe Injuries.
Maybe give him a couple of experience points to compensate?]]></description>
		<content:encoded><![CDATA[<p>About the bum knee; why don&#8217;t you just give the character an appropriate Severe Injury or maybe a permanent Critical Wound?<br />
Mangled Limb is nice, but a bit harsh &#8211; maybe Nagging Injury. I don&#8217;t have Omens of War, so I can&#8217;t really make suggestions about Severe Injuries.<br />
Maybe give him a couple of experience points to compensate?</p>
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	<item>
		<title>Comment on Episode 39 &#8211; How to End a Campaign by Gitzman</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1293</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Fri, 01 Feb 2013 17:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1293</guid>
		<description><![CDATA[Isn&#039;t big maps what everyone needs? I know its what gets me going haha.]]></description>
		<content:encoded><![CDATA[<p>Isn&#8217;t big maps what everyone needs? I know its what gets me going haha.</p>
]]></content:encoded>
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		<title>Comment on Episode 39 &#8211; How to End a Campaign by Seth</title>
		<link>http://recklessdice.com/2013/01/episode-39-how-to-end-a-campaign/#comment-1292</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Fri, 01 Feb 2013 07:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=679#comment-1292</guid>
		<description><![CDATA[I loved it when Jesse said &quot;I think what people really want is bigger maps.&quot;   :)]]></description>
		<content:encoded><![CDATA[<p>I loved it when Jesse said &#8220;I think what people really want is bigger maps.&#8221;   <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Live Session: The Enemy Within, part 1 by Matchstickman</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1291</link>
		<dc:creator>Matchstickman</dc:creator>
		<pubDate>Wed, 30 Jan 2013 19:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1291</guid>
		<description><![CDATA[Woot! Someone used the word Scofflaw in context!

Fun episode, I always think the adventures that throw a party together, rather than being a party already, make for the best stories. Friends overcoming difficulties in a quest is fun to hear but strangers with reason to distrust one another, who bicker and fight amongst themselves as much as them fight &#039;evil&#039;... that&#039;s good listening!]]></description>
		<content:encoded><![CDATA[<p>Woot! Someone used the word Scofflaw in context!</p>
<p>Fun episode, I always think the adventures that throw a party together, rather than being a party already, make for the best stories. Friends overcoming difficulties in a quest is fun to hear but strangers with reason to distrust one another, who bicker and fight amongst themselves as much as them fight &#8216;evil&#8217;&#8230; that&#8217;s good listening!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Gitzman</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1290</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Tue, 29 Jan 2013 22:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1290</guid>
		<description><![CDATA[Ah yes, it is fixed now.  I recall FFG updating their forum link a while back.  Thanks for letting us know to fix it!]]></description>
		<content:encoded><![CDATA[<p>Ah yes, it is fixed now.  I recall FFG updating their forum link a while back.  Thanks for letting us know to fix it!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Bryan</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1289</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Tue, 29 Jan 2013 21:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1289</guid>
		<description><![CDATA[under &quot;resources and links&quot; on the righthand side of the page.]]></description>
		<content:encoded><![CDATA[<p>under &#8220;resources and links&#8221; on the righthand side of the page.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Gitzman</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1288</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Tue, 29 Jan 2013 17:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1288</guid>
		<description><![CDATA[Bryan, I&#039;m not sure which link you are referring to. I&#039;m hoping to fix it.  Let me know and I&#039;ll get right on it.]]></description>
		<content:encoded><![CDATA[<p>Bryan, I&#8217;m not sure which link you are referring to. I&#8217;m hoping to fix it.  Let me know and I&#8217;ll get right on it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Bryan</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1287</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Tue, 29 Jan 2013 17:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1287</guid>
		<description><![CDATA[PS - your FFG WFRP3 Forums link does not link to the forums...]]></description>
		<content:encoded><![CDATA[<p>PS &#8211; your FFG WFRP3 Forums link does not link to the forums&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Bryan</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1286</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Mon, 28 Jan 2013 22:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1286</guid>
		<description><![CDATA[Good luck bringing the party together! That&#039;s some drama! If you can pull it together, the shakey beginnings will just enhance the story (like a buddy movie). Or else they may end the campaign before it begins! Is &quot;McTavish&quot; from Northern Albion? Good stuff...]]></description>
		<content:encoded><![CDATA[<p>Good luck bringing the party together! That&#8217;s some drama! If you can pull it together, the shakey beginnings will just enhance the story (like a buddy movie). Or else they may end the campaign before it begins! Is &#8220;McTavish&#8221; from Northern Albion? Good stuff&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 0 by Gitzman</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-0/#comment-1285</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Sat, 26 Jan 2013 00:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=668#comment-1285</guid>
		<description><![CDATA[Hah, will do. i&#039;ll post it to the facebook page this afternoon.  Though i didnt reinforce the binding of the book, rather i reinforced the strength of the markets i placed in the book so they wouldnt move around.]]></description>
		<content:encoded><![CDATA[<p>Hah, will do. i&#8217;ll post it to the facebook page this afternoon.  Though i didnt reinforce the binding of the book, rather i reinforced the strength of the markets i placed in the book so they wouldnt move around.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 0 by stormofswords</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-0/#comment-1284</link>
		<dc:creator>stormofswords</dc:creator>
		<pubDate>Fri, 25 Jan 2013 23:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=668#comment-1284</guid>
		<description><![CDATA[Great session as always! Question Jesse, your players gave you grief for your heavily marked up TEW campaign book. You note that you reinforced the binding. How? Even better, throw up a photo!  Thanks!]]></description>
		<content:encoded><![CDATA[<p>Great session as always! Question Jesse, your players gave you grief for your heavily marked up TEW campaign book. You note that you reinforced the binding. How? Even better, throw up a photo!  Thanks!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Horror at Hugeldal, part 1 by Gitzman</title>
		<link>http://recklessdice.com/2012/01/live-session-the-horror-at-hugeldal-part-1/#comment-1283</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Fri, 25 Jan 2013 17:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=357#comment-1283</guid>
		<description><![CDATA[You will enjoy this one, Chris, the GM did a great job.]]></description>
		<content:encoded><![CDATA[<p>You will enjoy this one, Chris, the GM did a great job.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by fridgegargoyle</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1282</link>
		<dc:creator>fridgegargoyle</dc:creator>
		<pubDate>Fri, 25 Jan 2013 16:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1282</guid>
		<description><![CDATA[Personally, I really enjoy inner-party tension. It makes the game far less predictable and keeps the GM on his toes! I&#039;m just as curious as you to see how our new social dynamics are going to impact the unfolding storyline. I hope there&#039;s plenty of drama!]]></description>
		<content:encoded><![CDATA[<p>Personally, I really enjoy inner-party tension. It makes the game far less predictable and keeps the GM on his toes! I&#8217;m just as curious as you to see how our new social dynamics are going to impact the unfolding storyline. I hope there&#8217;s plenty of drama!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Horror at Hugeldal, part 1 by flyndad123</title>
		<link>http://recklessdice.com/2012/01/live-session-the-horror-at-hugeldal-part-1/#comment-1281</link>
		<dc:creator>flyndad123</dc:creator>
		<pubDate>Fri, 25 Jan 2013 05:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=357#comment-1281</guid>
		<description><![CDATA[Finally getting a chance to start listening to the game sessions. Looks like I picked a great one to start on!]]></description>
		<content:encoded><![CDATA[<p>Finally getting a chance to start listening to the game sessions. Looks like I picked a great one to start on!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session: The Enemy Within, part 1 by Remorhaz</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-1/#comment-1280</link>
		<dc:creator>Remorhaz</dc:creator>
		<pubDate>Fri, 25 Jan 2013 03:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=675#comment-1280</guid>
		<description><![CDATA[if you were using the party card the tension meter would have burst into flames. 

this situation while entertaining is why i always have the PCs know each other and trust each enough to work together in situations where their lives could be on the line. 

at this point i dont think it would be &quot;realistic&quot; for prudence and dave&#039;s character to ever travel together let alone trust each enough to fight a combat where their lives are on the line with the other character nearby. i am quite curious how this is going to be resolved :)]]></description>
		<content:encoded><![CDATA[<p>if you were using the party card the tension meter would have burst into flames. </p>
<p>this situation while entertaining is why i always have the PCs know each other and trust each enough to work together in situations where their lives could be on the line. </p>
<p>at this point i dont think it would be &#8220;realistic&#8221; for prudence and dave&#8217;s character to ever travel together let alone trust each enough to fight a combat where their lives are on the line with the other character nearby. i am quite curious how this is going to be resolved <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session: The Enemy Within, part 0 by Remorhaz</title>
		<link>http://recklessdice.com/2013/01/live-session-the-enemy-within-part-0/#comment-1279</link>
		<dc:creator>Remorhaz</dc:creator>
		<pubDate>Mon, 21 Jan 2013 09:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=668#comment-1279</guid>
		<description><![CDATA[i dont think i will get to play enemy within any time soon so i will have to experience it vicariously through you guys. im looking forward to seeing how a priest plays. no one has played a priest in any of my groups.]]></description>
		<content:encoded><![CDATA[<p>i dont think i will get to play enemy within any time soon so i will have to experience it vicariously through you guys. im looking forward to seeing how a priest plays. no one has played a priest in any of my groups.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 37 &#8211; The Mirror of Desire Review by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/12/episode-37-the-mirror-of-desire-review/#comment-1278</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Thu, 17 Jan 2013 17:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=643#comment-1278</guid>
		<description><![CDATA[Hello,

I try it by rightclick &quot;save target as&quot;. The download stops after 3,6 MB.
When I click on the play symbol it stops after roughly 3 minutes.

The enemy within episode I can download up to 8MB before it stops.]]></description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I try it by rightclick &#8220;save target as&#8221;. The download stops after 3,6 MB.<br />
When I click on the play symbol it stops after roughly 3 minutes.</p>
<p>The enemy within episode I can download up to 8MB before it stops.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 37 &#8211; The Mirror of Desire Review by Gitzman</title>
		<link>http://recklessdice.com/2012/12/episode-37-the-mirror-of-desire-review/#comment-1277</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=643#comment-1277</guid>
		<description><![CDATA[Guys, not sure what is happening for you regarding accessing the episodes. Can you let me know how you are trying to access them? iTunes? What version.  Can you access the by downloading them from our site? By clicking the play link and listening to them via the in browser player?  Help me narrow down what works and what doesn&#039;t so I can try and look for a fix.

Thanks!]]></description>
		<content:encoded><![CDATA[<p>Guys, not sure what is happening for you regarding accessing the episodes. Can you let me know how you are trying to access them? iTunes? What version.  Can you access the by downloading them from our site? By clicking the play link and listening to them via the in browser player?  Help me narrow down what works and what doesn&#8217;t so I can try and look for a fix.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session &#8211; Campaign Finale (Crimson Rain, part 2) by Gitzman</title>
		<link>http://recklessdice.com/2013/01/live-session-campaign-finale-crimson-rain-part-2/#comment-1276</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=654#comment-1276</guid>
		<description><![CDATA[I have to say, that was one of the most fun adventures we have run. It just felt so cinematic in my head while writing it.  I hope it came off that way too.  Either way it was great seeing everyone have what seemed like a fitting end for each of them.

Chris made a great drawing of Khelga shortly after the turned which i&#039;ll probably post some time on the facebook page.]]></description>
		<content:encoded><![CDATA[<p>I have to say, that was one of the most fun adventures we have run. It just felt so cinematic in my head while writing it.  I hope it came off that way too.  Either way it was great seeing everyone have what seemed like a fitting end for each of them.</p>
<p>Chris made a great drawing of Khelga shortly after the turned which i&#8217;ll probably post some time on the facebook page.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session &#8211; Campaign Finale (Crimson Rain, part 2) by Matchstickman</title>
		<link>http://recklessdice.com/2013/01/live-session-campaign-finale-crimson-rain-part-2/#comment-1275</link>
		<dc:creator>Matchstickman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 12:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=654#comment-1275</guid>
		<description><![CDATA[I weep for the familar characters who fell in battle... but most of all I weep for poor Rob the Goat, never shall he become &#039;the big cheese&#039;.

An excellent end for the unwittting servants, I shall miss hearing their ongoing adventures... but look forward to hearing new  adventures from the reckless dice group in the enemy within campaign.]]></description>
		<content:encoded><![CDATA[<p>I weep for the familar characters who fell in battle&#8230; but most of all I weep for poor Rob the Goat, never shall he become &#8216;the big cheese&#8217;.</p>
<p>An excellent end for the unwittting servants, I shall miss hearing their ongoing adventures&#8230; but look forward to hearing new  adventures from the reckless dice group in the enemy within campaign.</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Unwitting Servants of Justice by Fenderstat</title>
		<link>http://recklessdice.com/2013/01/the-unwitting-servants-of-justice/#comment-1274</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Mon, 14 Jan 2013 23:59:33 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=660#comment-1274</guid>
		<description><![CDATA[Oh I see what you did there.  You put the bear and Thorin&#039;s shield arm on and the mighty pigeon.  Nice update.  Probably not the stealthiest group anymore since you have all those animals bleating/roaring etc but who needs stealth when you have a bear right?]]></description>
		<content:encoded><![CDATA[<p>Oh I see what you did there.  You put the bear and Thorin&#8217;s shield arm on and the mighty pigeon.  Nice update.  Probably not the stealthiest group anymore since you have all those animals bleating/roaring etc but who needs stealth when you have a bear right?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 37 &#8211; The Mirror of Desire Review by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/12/episode-37-the-mirror-of-desire-review/#comment-1273</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Sat, 12 Jan 2013 12:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=643#comment-1273</guid>
		<description><![CDATA[I have the same Problem with this episode and the two crimson rain episodes.]]></description>
		<content:encoded><![CDATA[<p>I have the same Problem with this episode and the two crimson rain episodes.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Mirror of Desire, finale by GlorianUnderhill</title>
		<link>http://recklessdice.com/2012/11/live-session-the-mirror-of-desire-finale/#comment-1272</link>
		<dc:creator>GlorianUnderhill</dc:creator>
		<pubDate>Fri, 04 Jan 2013 09:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=638#comment-1272</guid>
		<description><![CDATA[Hi,

I have the episode downloaded and hear it soon. But at my home PC I can only download 2,8 MB and then it stops. I have tried it on several days several times. Is the file ok?]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I have the episode downloaded and hear it soon. But at my home PC I can only download 2,8 MB and then it stops. I have tried it on several days several times. Is the file ok?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 37 &#8211; The Mirror of Desire Review by Jay H</title>
		<link>http://recklessdice.com/2012/12/episode-37-the-mirror-of-desire-review/#comment-1271</link>
		<dc:creator>Jay H</dc:creator>
		<pubDate>Sat, 22 Dec 2012 15:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=643#comment-1271</guid>
		<description><![CDATA[Jesse, I cannot get this to play or download past the first 3 minutes.  
jh]]></description>
		<content:encoded><![CDATA[<p>Jesse, I cannot get this to play or download past the first 3 minutes.<br />
jh</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session – The Olde World League presents: The Assassination of Santino Marello by Jose Luis Meseguer</title>
		<link>http://recklessdice.com/2012/12/live-session-the-olde-world-league-presents-the-assassination-of-santino-marello/#comment-1270</link>
		<dc:creator>Jose Luis Meseguer</dc:creator>
		<pubDate>Tue, 18 Dec 2012 08:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=650#comment-1270</guid>
		<description><![CDATA[Hi, I like a lot your podcast and have started following the Buried but not Forgotten campaign arc. I write because I have been unable to download episodes 9 and 10. It seems the file is corrupt or something, because it stops at around 5MB while downloading. This is happening both with direct download and using ITunes. This has happened also while trying to download the Raven episode (I have not tried to download others yet).

At the beginning I thought it could be my connection, but I have tried to download other podcasts of similar size and have been able to do it without a problem. I&#039;ll try to download them again another day, but just wanted to let you know.

And thanks a lot for sharing the podcast. It has a very good quality and is full of great ideas.]]></description>
		<content:encoded><![CDATA[<p>Hi, I like a lot your podcast and have started following the Buried but not Forgotten campaign arc. I write because I have been unable to download episodes 9 and 10. It seems the file is corrupt or something, because it stops at around 5MB while downloading. This is happening both with direct download and using ITunes. This has happened also while trying to download the Raven episode (I have not tried to download others yet).</p>
<p>At the beginning I thought it could be my connection, but I have tried to download other podcasts of similar size and have been able to do it without a problem. I&#8217;ll try to download them again another day, but just wanted to let you know.</p>
<p>And thanks a lot for sharing the podcast. It has a very good quality and is full of great ideas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session &#8211; The Mirror of Desire, finale by Bryan</title>
		<link>http://recklessdice.com/2012/11/live-session-the-mirror-of-desire-finale/#comment-1269</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Fri, 30 Nov 2012 22:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=638#comment-1269</guid>
		<description><![CDATA[Everyone seemed pretty nonchalant about Jonas invoking the ghost as well... I&#039;m currently playing this scenario so this was great. Glad your GM un-PGed it a bit. I found the draining of the S/M sexuality of Slaanesh kind of lame in the book. Looking forward to your breakdown.]]></description>
		<content:encoded><![CDATA[<p>Everyone seemed pretty nonchalant about Jonas invoking the ghost as well&#8230; I&#8217;m currently playing this scenario so this was great. Glad your GM un-PGed it a bit. I found the draining of the S/M sexuality of Slaanesh kind of lame in the book. Looking forward to your breakdown.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Live Session &#8211; The Mirror of Desire, part 2 by Fenderstat</title>
		<link>http://recklessdice.com/2012/10/live-session-the-mirror-of-desire-part-2/#comment-1268</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Fri, 30 Nov 2012 02:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=635#comment-1268</guid>
		<description><![CDATA[Evil Gitzman = Winning Gitzman.  Dark Dave = Danger Dave.  Curse Beardin and his noble ways.  Good job on the heel turn guys, I always thought you lot were to goody two-shoes.  Hopefully some of this edge will remain when the spell runs off.

Good job.]]></description>
		<content:encoded><![CDATA[<p>Evil Gitzman = Winning Gitzman.  Dark Dave = Danger Dave.  Curse Beardin and his noble ways.  Good job on the heel turn guys, I always thought you lot were to goody two-shoes.  Hopefully some of this edge will remain when the spell runs off.</p>
<p>Good job.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Mirror of Desire, finale by Gitzman</title>
		<link>http://recklessdice.com/2012/11/live-session-the-mirror-of-desire-finale/#comment-1267</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Wed, 28 Nov 2012 21:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=638#comment-1267</guid>
		<description><![CDATA[Funny you say that, we just recorded Episode 37, where we discuss the ending and how things could have gone differently.  

I think after the horror we all felt, both as characters and players, that we were so traumatized that the unresolved ending was perfectly fitting.  We walked out of the house, blinked at the sun, and bleary eyed, walked home without saying a word to anyone.  It was like a major mental blow to everyone, where the true horror is that the bad guy got away, and really, everyone loses. #iLoveWarhammer]]></description>
		<content:encoded><![CDATA[<p>Funny you say that, we just recorded Episode 37, where we discuss the ending and how things could have gone differently.  </p>
<p>I think after the horror we all felt, both as characters and players, that we were so traumatized that the unresolved ending was perfectly fitting.  We walked out of the house, blinked at the sun, and bleary eyed, walked home without saying a word to anyone.  It was like a major mental blow to everyone, where the true horror is that the bad guy got away, and really, everyone loses. #iLoveWarhammer</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Mirror of Desire, finale by Bryan</title>
		<link>http://recklessdice.com/2012/11/live-session-the-mirror-of-desire-finale/#comment-1266</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Wed, 28 Nov 2012 20:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=638#comment-1266</guid>
		<description><![CDATA[kinda ended like a coen brothers movie. No resolution or epic battle with Kelsydra. Was this due to time considerations or did the GM plan it that way?]]></description>
		<content:encoded><![CDATA[<p>kinda ended like a coen brothers movie. No resolution or epic battle with Kelsydra. Was this due to time considerations or did the GM plan it that way?</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, finale by Remorhaz</title>
		<link>http://recklessdice.com/2012/11/live-session-the-mirror-of-desire-finale/#comment-1265</link>
		<dc:creator>Remorhaz</dc:creator>
		<pubDate>Sat, 10 Nov 2012 00:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=638#comment-1265</guid>
		<description><![CDATA[its funny. in most other rpgs ive played i always feel my characters would be sufficiently motivated to keep adventuring after overcoming even horrific challenges but  i think if my character participated in this adventure i would probably retire him after seeing all that. i do think a brief prologue and/or GM behind the scenes cast would be cool though. there is a lot going down in the end.]]></description>
		<content:encoded><![CDATA[<p>its funny. in most other rpgs ive played i always feel my characters would be sufficiently motivated to keep adventuring after overcoming even horrific challenges but  i think if my character participated in this adventure i would probably retire him after seeing all that. i do think a brief prologue and/or GM behind the scenes cast would be cool though. there is a lot going down in the end.</p>
]]></content:encoded>
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		<title>Comment on Vacation by Adrian</title>
		<link>http://recklessdice.com/2012/09/vacation/#comment-1264</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Fri, 02 Nov 2012 17:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=631#comment-1264</guid>
		<description><![CDATA[Can&#039;t wait for more, hope you are. Back soon]]></description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait for more, hope you are. Back soon</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 2 by Adrian</title>
		<link>http://recklessdice.com/2012/10/live-session-the-mirror-of-desire-part-2/#comment-1263</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Fri, 02 Nov 2012 17:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=635#comment-1263</guid>
		<description><![CDATA[When will the next instalment be]]></description>
		<content:encoded><![CDATA[<p>When will the next instalment be</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 2 by Bryan Skinner</title>
		<link>http://recklessdice.com/2012/10/live-session-the-mirror-of-desire-part-2/#comment-1262</link>
		<dc:creator>Bryan Skinner</dc:creator>
		<pubDate>Mon, 29 Oct 2012 02:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=635#comment-1262</guid>
		<description><![CDATA[Thanks - lots of fun (at least for Conrad!)]]></description>
		<content:encoded><![CDATA[<p>Thanks &#8211; lots of fun (at least for Conrad!)</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 11 by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/live-session-buried-but-not-forgotten-part-11/#comment-1261</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Thu, 25 Oct 2012 22:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=621#comment-1261</guid>
		<description><![CDATA[Finally got around to listening to this after a short hiatus from role playing.  I will give you a comprehensive review of this session.

Me likey.

That is all.  Thank you.]]></description>
		<content:encoded><![CDATA[<p>Finally got around to listening to this after a short hiatus from role playing.  I will give you a comprehensive review of this session.</p>
<p>Me likey.</p>
<p>That is all.  Thank you.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 1 by Remorhaz</title>
		<link>http://recklessdice.com/2012/08/live-session-the-mirror-of-desire-part-1/#comment-1260</link>
		<dc:creator>Remorhaz</dc:creator>
		<pubDate>Tue, 23 Oct 2012 04:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=626#comment-1260</guid>
		<description><![CDATA[for no combat or action it was a highly entertaining listen. im looking forward to part 2!]]></description>
		<content:encoded><![CDATA[<p>for no combat or action it was a highly entertaining listen. im looking forward to part 2!</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 2 by Terry</title>
		<link>http://recklessdice.com/2012/10/live-session-the-mirror-of-desire-part-2/#comment-1258</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Sat, 13 Oct 2012 17:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=635#comment-1258</guid>
		<description><![CDATA[good to have you guys back.  I am really enjoying the way this adventure is playing out.]]></description>
		<content:encoded><![CDATA[<p>good to have you guys back.  I am really enjoying the way this adventure is playing out.</p>
]]></content:encoded>
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		<title>Comment on Episode 20 &#8211; Gaming Supplements by Flyndad</title>
		<link>http://recklessdice.com/2011/10/episode-20-gaming-supplements/#comment-1257</link>
		<dc:creator>Flyndad</dc:creator>
		<pubDate>Wed, 19 Sep 2012 14:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=180#comment-1257</guid>
		<description><![CDATA[Audio for RPG games has a thread at the online google group:  https://groups.google.com/forum/?fromgroups#!forum/wfrp3-virtual-rpg  It is my goal to bring audio to RPG games in a manner that has NEVER been done before and to do so WITHOUT the &quot;clunky&quot;,..]]></description>
		<content:encoded><![CDATA[<p>Audio for RPG games has a thread at the online google group:  <a href="https://groups.google.com/forum/?fromgroups#!forum/wfrp3-virtual-rpg" rel="nofollow">https://groups.google.com/forum/?fromgroups#!forum/wfrp3-virtual-rpg</a>  It is my goal to bring audio to RPG games in a manner that has NEVER been done before and to do so WITHOUT the &#8220;clunky&#8221;,..</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Harrower of Thanes, finale by willmanx</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-finale/#comment-1256</link>
		<dc:creator>willmanx</dc:creator>
		<pubDate>Sun, 09 Sep 2012 08:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=603#comment-1256</guid>
		<description><![CDATA[The problem with GM toolkit optionnal rule il tu makes many action cards useless. THere are now cards to bid dices away instead of rolling them.]]></description>
		<content:encoded><![CDATA[<p>The problem with GM toolkit optionnal rule il tu makes many action cards useless. THere are now cards to bid dices away instead of rolling them.</p>
]]></content:encoded>
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		<title>Comment on Vacation by Claudia</title>
		<link>http://recklessdice.com/2012/09/vacation/#comment-1255</link>
		<dc:creator>Claudia</dc:creator>
		<pubDate>Tue, 04 Sep 2012 21:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=631#comment-1255</guid>
		<description><![CDATA[You all have a nice vacation!

Thanks for your continued service!]]></description>
		<content:encoded><![CDATA[<p>You all have a nice vacation!</p>
<p>Thanks for your continued service!</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 1 by jay h</title>
		<link>http://recklessdice.com/2012/08/live-session-the-mirror-of-desire-part-1/#comment-1254</link>
		<dc:creator>jay h</dc:creator>
		<pubDate>Thu, 30 Aug 2012 19:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=626#comment-1254</guid>
		<description><![CDATA[Wow, that is some awesome mini.  I&#039;ve got new ideas for my Dying of the Light mini-campaign now :)]]></description>
		<content:encoded><![CDATA[<p>Wow, that is some awesome mini.  I&#8217;ve got new ideas for my Dying of the Light mini-campaign now <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 1 by Rick</title>
		<link>http://recklessdice.com/2012/08/live-session-the-mirror-of-desire-part-1/#comment-1253</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Thu, 30 Aug 2012 12:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=626#comment-1253</guid>
		<description><![CDATA[I love where this story arc is going, Conrad rolling those 2 chaos stars at the end was just awsome]]></description>
		<content:encoded><![CDATA[<p>I love where this story arc is going, Conrad rolling those 2 chaos stars at the end was just awsome</p>
]]></content:encoded>
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		<title>Comment on Episode 36 &#8211; Writing Your Own Scenarios by matchstickman</title>
		<link>http://recklessdice.com/2012/08/episode-36-writing-your-own-scenarios/#comment-1252</link>
		<dc:creator>matchstickman</dc:creator>
		<pubDate>Mon, 27 Aug 2012 18:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=618#comment-1252</guid>
		<description><![CDATA[Regarding the bear/pets in general; I too would be disappointed if I had to direct a pet every round to do the same thing but I think it&#039;s already covered under the &#039;Trick&#039; Talents, they do seem to represent continual actions by the pet, if you want to direct them to do something very different every round that feels more like an action to me.
With regard to continual attacking, perhaps a Trick that inflicts 1 wound to an engaged enemy every round?

I myself would be wary of giving any pets their own turns for fear they would upset/outshine the other players, you are essentially adding a second character for one player.]]></description>
		<content:encoded><![CDATA[<p>Regarding the bear/pets in general; I too would be disappointed if I had to direct a pet every round to do the same thing but I think it&#8217;s already covered under the &#8216;Trick&#8217; Talents, they do seem to represent continual actions by the pet, if you want to direct them to do something very different every round that feels more like an action to me.<br />
With regard to continual attacking, perhaps a Trick that inflicts 1 wound to an engaged enemy every round?</p>
<p>I myself would be wary of giving any pets their own turns for fear they would upset/outshine the other players, you are essentially adding a second character for one player.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Mirror of Desire, part 1 by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/08/live-session-the-mirror-of-desire-part-1/#comment-1251</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Sun, 26 Aug 2012 12:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=626#comment-1251</guid>
		<description><![CDATA[By the way, if you need some &quot;inspiration&quot; for a Slaanesh Deamon have alook here. 
WARNING! Not safe for Work:
http://gallery.kingdomdeath.com/Wet-Nurse

H.R. Giger would have his fun with something like this. :)]]></description>
		<content:encoded><![CDATA[<p>By the way, if you need some &#8220;inspiration&#8221; for a Slaanesh Deamon have alook here.<br />
WARNING! Not safe for Work:<br />
<a href="http://gallery.kingdomdeath.com/Wet-Nurse" rel="nofollow">http://gallery.kingdomdeath.com/Wet-Nurse</a></p>
<p>H.R. Giger would have his fun with something like this. <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Episode 34 &#8211; Why Do GMs Love Killing PCs? by jay h</title>
		<link>http://recklessdice.com/2012/07/episode-34-why-do-gms-love-killing-pcs/#comment-1250</link>
		<dc:creator>jay h</dc:creator>
		<pubDate>Sat, 25 Aug 2012 22:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=600#comment-1250</guid>
		<description><![CDATA[Why do we like killing PCs?  &quot;Because it&#039;s good for you and I like the taste.&quot;]]></description>
		<content:encoded><![CDATA[<p>Why do we like killing PCs?  &#8220;Because it&#8217;s good for you and I like the taste.&#8221;</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Harrower of Thanes, part 2 by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-part-2/#comment-1249</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Sat, 25 Aug 2012 11:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=583#comment-1249</guid>
		<description><![CDATA[Just finished this episode as I was listening to one of the &quot;Dwarfs&quot; Audio books from Markus Heitz.
The second part of the adventure is great. Helga is doing crazy stuff and assuming strange plots behind everything. So she is most of the time wrong about their real plan, but at least she knows that something is strange at all. Simply great.

Also when the Ork is killed in the cave, just to handle it story wise is a good move to spare playtime.

Great Episode.]]></description>
		<content:encoded><![CDATA[<p>Just finished this episode as I was listening to one of the &#8220;Dwarfs&#8221; Audio books from Markus Heitz.<br />
The second part of the adventure is great. Helga is doing crazy stuff and assuming strange plots behind everything. So she is most of the time wrong about their real plan, but at least she knows that something is strange at all. Simply great.</p>
<p>Also when the Ork is killed in the cave, just to handle it story wise is a good move to spare playtime.</p>
<p>Great Episode.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1248</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Tue, 21 Aug 2012 23:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1248</guid>
		<description><![CDATA[You know I reckon FFG should pay these guys for fostering the community.  Jay H for keeping the forums alive and Valvorik for answering all the rules questions all the time.  Without these three we&#039;d have a sad old game community indeed.]]></description>
		<content:encoded><![CDATA[<p>You know I reckon FFG should pay these guys for fostering the community.  Jay H for keeping the forums alive and Valvorik for answering all the rules questions all the time.  Without these three we&#8217;d have a sad old game community indeed.</p>
]]></content:encoded>
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		<title>Comment on Episode 36 &#8211; Writing Your Own Scenarios by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/episode-36-writing-your-own-scenarios/#comment-1247</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Tue, 21 Aug 2012 22:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=618#comment-1247</guid>
		<description><![CDATA[I agree with Bryan.  

I prefer playing in scenarios written by the GM.  They feel far more personal and are usually more interesting.  I think you should do more of these types of episodes, and have a few segments on how to use bad guys and the like.

SBV podcast has entire episodes dedicated to that but you don&#039;t need to be like them, just a quick 10 minute section on &quot;Beastmen as antagonists and how to use them in an adventure&quot; or &quot;Types of adventures you could have in the Grey Mountains&quot;.

Some little adventure leads which will spark the budding writer to try something other than written adventures.  People say that &quot;I only play written adventures because I don;t have time&quot;.  I find that writing your own work is far quicker and easier than trying to interpret someone else&#039;s.]]></description>
		<content:encoded><![CDATA[<p>I agree with Bryan.  </p>
<p>I prefer playing in scenarios written by the GM.  They feel far more personal and are usually more interesting.  I think you should do more of these types of episodes, and have a few segments on how to use bad guys and the like.</p>
<p>SBV podcast has entire episodes dedicated to that but you don&#8217;t need to be like them, just a quick 10 minute section on &#8220;Beastmen as antagonists and how to use them in an adventure&#8221; or &#8220;Types of adventures you could have in the Grey Mountains&#8221;.</p>
<p>Some little adventure leads which will spark the budding writer to try something other than written adventures.  People say that &#8220;I only play written adventures because I don;t have time&#8221;.  I find that writing your own work is far quicker and easier than trying to interpret someone else&#8217;s.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 10 by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/live-session-buried-but-not-forgotten-part-10/#comment-1246</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Tue, 21 Aug 2012 22:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=615#comment-1246</guid>
		<description><![CDATA[How come you guys didn&#039;t kill each other?  You guys are soft!  Konrad wouldn&#039;t have made it 10 minutes out of the town in my group before he found a knife in his back.  Then again my party is full of criminals.

This &quot;putting aside our differences&quot; is a new concept for my group.  Perhaps I should make them listen to this episode as a &quot;teamwork&quot; example.]]></description>
		<content:encoded><![CDATA[<p>How come you guys didn&#8217;t kill each other?  You guys are soft!  Konrad wouldn&#8217;t have made it 10 minutes out of the town in my group before he found a knife in his back.  Then again my party is full of criminals.</p>
<p>This &#8220;putting aside our differences&#8221; is a new concept for my group.  Perhaps I should make them listen to this episode as a &#8220;teamwork&#8221; example.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1245</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Tue, 21 Aug 2012 22:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1245</guid>
		<description><![CDATA[Glad you enjoyed it.  Any suggestions on improving as I intend to run it two more times for my local group and online group (so far I&#039;ve ran it for the OWL and the RDP).

The scenario will be available later this year as Emirikol is helping me enter it into the 2012 scenario competition.]]></description>
		<content:encoded><![CDATA[<p>Glad you enjoyed it.  Any suggestions on improving as I intend to run it two more times for my local group and online group (so far I&#8217;ve ran it for the OWL and the RDP).</p>
<p>The scenario will be available later this year as Emirikol is helping me enter it into the 2012 scenario competition.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Fenderstat</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1244</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Tue, 21 Aug 2012 21:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1244</guid>
		<description><![CDATA[Yes it is rather excessive, I was surprised that everyone I ran it for liked it as it&#039;s basically an excuse to read out this think l liked and an excuse to harass players with dickish NPCs (dickish NPCs being a feature in almost all of my games).  I could have ran a &quot;safer&quot; scenario and was going to but it was suggested by a few people that I do this one as it&#039;s a bit different to the norm.

Definitely not for everyone that&#039;s for certain.  There certainly is a lot of chatting in this one and it&#039;s 100% non combat, did you pick up the clues or did you not like the concept of the final scene?]]></description>
		<content:encoded><![CDATA[<p>Yes it is rather excessive, I was surprised that everyone I ran it for liked it as it&#8217;s basically an excuse to read out this think l liked and an excuse to harass players with dickish NPCs (dickish NPCs being a feature in almost all of my games).  I could have ran a &#8220;safer&#8221; scenario and was going to but it was suggested by a few people that I do this one as it&#8217;s a bit different to the norm.</p>
<p>Definitely not for everyone that&#8217;s for certain.  There certainly is a lot of chatting in this one and it&#8217;s 100% non combat, did you pick up the clues or did you not like the concept of the final scene?</p>
]]></content:encoded>
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		<title>Comment on Episode 36 &#8211; Writing Your Own Scenarios by Bryan Skinner</title>
		<link>http://recklessdice.com/2012/08/episode-36-writing-your-own-scenarios/#comment-1243</link>
		<dc:creator>Bryan Skinner</dc:creator>
		<pubDate>Tue, 21 Aug 2012 15:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=618#comment-1243</guid>
		<description><![CDATA[Hey crew - best episode in a long time... Concentrating on &quot;elements of story&quot; is the way forward - a more important thing to having a great time than even the mechanics.... Thanks for this one!]]></description>
		<content:encoded><![CDATA[<p>Hey crew &#8211; best episode in a long time&#8230; Concentrating on &#8220;elements of story&#8221; is the way forward &#8211; a more important thing to having a great time than even the mechanics&#8230;. Thanks for this one!</p>
]]></content:encoded>
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		<title>Comment on Episode 36 &#8211; Writing Your Own Scenarios by Jay Hafner (Emirikol)</title>
		<link>http://recklessdice.com/2012/08/episode-36-writing-your-own-scenarios/#comment-1242</link>
		<dc:creator>Jay Hafner (Emirikol)</dc:creator>
		<pubDate>Sat, 18 Aug 2012 22:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=618#comment-1242</guid>
		<description><![CDATA[Thanks for letting me go on and on about scenario authorship.  It really is as simple as just writing a 1-10 step railroad for your first one.  

Example:
1.  How do the PCs get drawn in?  (e.g. hired by local merchant, suddenly they are attacked and must seek vengeance, etc.)
2.  They found out the problem and have been hired, so they need to go to the library to find out more (or quiz some peasants)
3.  They follow their first clue to a combat, which gives them two more clues
4.  Their second clue turns out to be a red herring
5.  Their third clue leads them to a puzzle or a problem solving issue. (e.g. Bunch of skill checks, or a progress tracker).  This gives them a major foretelling about who the big bad evil guy (BBEG) is at the end.  They have two new clues towards how to get to the BBEG
6.  Clue #1 leads them to another combat with clues or a red herring.
7.  Clue #2 leads them to a mysterious location where the BBEG is no longer at (abandoned rebel base).
8.  They follow up to the Henchman of the BBEG
9.  They fight the BBEG/final showdown.

You can break it down into acts if you need to.  Maps and NPCs sometimes help me visually grasp an idea.

Hope this helps!

Jay H]]></description>
		<content:encoded><![CDATA[<p>Thanks for letting me go on and on about scenario authorship.  It really is as simple as just writing a 1-10 step railroad for your first one.  </p>
<p>Example:<br />
1.  How do the PCs get drawn in?  (e.g. hired by local merchant, suddenly they are attacked and must seek vengeance, etc.)<br />
2.  They found out the problem and have been hired, so they need to go to the library to find out more (or quiz some peasants)<br />
3.  They follow their first clue to a combat, which gives them two more clues<br />
4.  Their second clue turns out to be a red herring<br />
5.  Their third clue leads them to a puzzle or a problem solving issue. (e.g. Bunch of skill checks, or a progress tracker).  This gives them a major foretelling about who the big bad evil guy (BBEG) is at the end.  They have two new clues towards how to get to the BBEG<br />
6.  Clue #1 leads them to another combat with clues or a red herring.<br />
7.  Clue #2 leads them to a mysterious location where the BBEG is no longer at (abandoned rebel base).<br />
8.  They follow up to the Henchman of the BBEG<br />
9.  They fight the BBEG/final showdown.</p>
<p>You can break it down into acts if you need to.  Maps and NPCs sometimes help me visually grasp an idea.</p>
<p>Hope this helps!</p>
<p>Jay H</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Gitzman</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1240</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Tue, 14 Aug 2012 01:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1240</guid>
		<description><![CDATA[Really sorry you didnt enjoy the experience.  Personally, I enjoyed the adventure.  

If you would like to offer some constructive criticism for discussion i&#039;m sure it would be well received.

Gitz]]></description>
		<content:encoded><![CDATA[<p>Really sorry you didnt enjoy the experience.  Personally, I enjoyed the adventure.  </p>
<p>If you would like to offer some constructive criticism for discussion i&#8217;m sure it would be well received.</p>
<p>Gitz</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Curtis Jackson</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1239</link>
		<dc:creator>Curtis Jackson</dc:creator>
		<pubDate>Tue, 14 Aug 2012 01:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1239</guid>
		<description><![CDATA[Haven&#039;t even got a chance to listen to this one yet.  But playing a few sessions with Phillipe as GM for the OWL was a great gaming experience.  Its nice to see the continued collaboration across the Globe (both RW and OW)!  Then Phillipe jus sent the OWL folks a link to your reference guide and suddenly all my head scratching and confusion with WFRP v3 was gone (for the most part :-D).  You&#039;ve definitely got a knack for organizing what FFG seems to just at times puke up onto the page leaving the players to sort through the mess!  Keep it up and I look forward to listening to this podcast.  If you ever want to have an Alaskan gamer on your show let me know ;-).

Cheers,

Curtis Jackson (Grolsch Van Eyke)]]></description>
		<content:encoded><![CDATA[<p>Haven&#8217;t even got a chance to listen to this one yet.  But playing a few sessions with Phillipe as GM for the OWL was a great gaming experience.  Its nice to see the continued collaboration across the Globe (both RW and OW)!  Then Phillipe jus sent the OWL folks a link to your reference guide and suddenly all my head scratching and confusion with WFRP v3 was gone (for the most part <img src='http://recklessdice.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> ).  You&#8217;ve definitely got a knack for organizing what FFG seems to just at times puke up onto the page leaving the players to sort through the mess!  Keep it up and I look forward to listening to this podcast.  If you ever want to have an Alaskan gamer on your show let me know <img src='http://recklessdice.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> .</p>
<p>Cheers,</p>
<p>Curtis Jackson (Grolsch Van Eyke)</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by Lame</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1237</link>
		<dc:creator>Lame</dc:creator>
		<pubDate>Sun, 12 Aug 2012 23:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1237</guid>
		<description><![CDATA[Come on guys, that episode was a complete train wreck.  I had to keep listening just because I was amazed at how lame it was.]]></description>
		<content:encoded><![CDATA[<p>Come on guys, that episode was a complete train wreck.  I had to keep listening just because I was amazed at how lame it was.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Harrower of Thanes, finale by Greg (New Zombie)</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-finale/#comment-1236</link>
		<dc:creator>Greg (New Zombie)</dc:creator>
		<pubDate>Mon, 06 Aug 2012 23:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=603#comment-1236</guid>
		<description><![CDATA[with regard to dice pools that generate a surfeit of successes, the GM toolkit has an optional rule whereby each additional hammer is an extra wound up to a max = to character rank.]]></description>
		<content:encoded><![CDATA[<p>with regard to dice pools that generate a surfeit of successes, the GM toolkit has an optional rule whereby each additional hammer is an extra wound up to a max = to character rank.</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Olde World League presents: The Raven by obaobaboss</title>
		<link>http://recklessdice.com/2012/08/live-session-the-olde-world-league-presents-the-raven/#comment-1235</link>
		<dc:creator>obaobaboss</dc:creator>
		<pubDate>Sun, 05 Aug 2012 18:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=612#comment-1235</guid>
		<description><![CDATA[Epic! Really loved it. Is it possible to get this adventure in a written form (there was a text mentioned). 

Great Story and also a very funny party.]]></description>
		<content:encoded><![CDATA[<p>Epic! Really loved it. Is it possible to get this adventure in a written form (there was a text mentioned). </p>
<p>Great Story and also a very funny party.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Fenderstat</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1234</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Thu, 02 Aug 2012 02:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1234</guid>
		<description><![CDATA[He&#039;s got you played!  This is Gromm&#039;s true form!

 http://www.youtube.com/watch?v=f0aOBaQJ-KA

Cower and tremble!]]></description>
		<content:encoded><![CDATA[<p>He&#8217;s got you played!  This is Gromm&#8217;s true form!</p>
<p> <a href="http://www.youtube.com/watch?v=f0aOBaQJ-KA" rel="nofollow">http://www.youtube.com/watch?v=f0aOBaQJ-KA</a></p>
<p>Cower and tremble!</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Helga</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1233</link>
		<dc:creator>Helga</dc:creator>
		<pubDate>Thu, 02 Aug 2012 01:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1233</guid>
		<description><![CDATA[I feel like that&#039;s unnecessarily sinister. See: the scene following the scene where Grom gives Helga the teddy bear, in which Grom is saddened that Helga rejected the white teddy bear he got for her.]]></description>
		<content:encoded><![CDATA[<p>I feel like that&#8217;s unnecessarily sinister. See: the scene following the scene where Grom gives Helga the teddy bear, in which Grom is saddened that Helga rejected the white teddy bear he got for her.</p>
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	<item>
		<title>Comment on Episode 35 &#8211; The Harrower of Thanes Review (spoilers) by Fenderstat</title>
		<link>http://recklessdice.com/2012/07/episode-35-the-harrower-of-thanes-review-spoilers/#comment-1232</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Wed, 01 Aug 2012 22:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=610#comment-1232</guid>
		<description><![CDATA[Sounds like this adventure begs to be filled.  Maybe throw in horror at hugedal and/or journey to black fire pass plus a few custom adventures along the way and you could easily make this adventure the basis of a 15-20  3-4 hour per session campaign.  Overall quest to push the players travelling further plus whatever else to throw at them along the way.

I stand by my original opinion of good job and best one since witches song (not better than witches song as that&#039;s my favourite adventure so I&#039;m biased).  If you had the luxury of a long campaign you could foreshadow the big bad.  eg dwarf in nearby hold saying &quot;long ago and evil beyond imagination plagued these lands, Mithrad the Dwarfslayer (or something)......&quot;.  Maybe a statue of a human fighting a similar beast (blown out of proportion due to folklore) in grimstot and a local legend of of it, maybe it was a dwarf and the dwarf is a local legend, saved the town but the evil escaped to hide amongst the hills for all eternity?  Maybe come across another abandoned hold with paintings of Mithrads (or whatever it&#039;s name was) destruction.

Of course for review and live play purposes your team aims to play as close to the adventure as possible with the resources given to you to provide us with relevant feedback so you could never really do that.  Sure HoT has some plot holes but if your a GM with the time on their hands and the motivation to alter written adventures you could fill them in pretty easily by the sounds of it.

I liked it.]]></description>
		<content:encoded><![CDATA[<p>Sounds like this adventure begs to be filled.  Maybe throw in horror at hugedal and/or journey to black fire pass plus a few custom adventures along the way and you could easily make this adventure the basis of a 15-20  3-4 hour per session campaign.  Overall quest to push the players travelling further plus whatever else to throw at them along the way.</p>
<p>I stand by my original opinion of good job and best one since witches song (not better than witches song as that&#8217;s my favourite adventure so I&#8217;m biased).  If you had the luxury of a long campaign you could foreshadow the big bad.  eg dwarf in nearby hold saying &#8220;long ago and evil beyond imagination plagued these lands, Mithrad the Dwarfslayer (or something)&#8230;&#8230;&#8221;.  Maybe a statue of a human fighting a similar beast (blown out of proportion due to folklore) in grimstot and a local legend of of it, maybe it was a dwarf and the dwarf is a local legend, saved the town but the evil escaped to hide amongst the hills for all eternity?  Maybe come across another abandoned hold with paintings of Mithrads (or whatever it&#8217;s name was) destruction.</p>
<p>Of course for review and live play purposes your team aims to play as close to the adventure as possible with the resources given to you to provide us with relevant feedback so you could never really do that.  Sure HoT has some plot holes but if your a GM with the time on their hands and the motivation to alter written adventures you could fill them in pretty easily by the sounds of it.</p>
<p>I liked it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Fenderstat</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1231</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Wed, 01 Aug 2012 12:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1231</guid>
		<description><![CDATA[You think so Helga?  Maybe you shouldn&#039;t take his &quot;kindness&quot; at face value.  Maybe he knew you were up to something and he bought you the stuffed toy to distract an or shut you up beause he didn&#039;t want to deal with the fallout.  The same way you would buy a toy for a child to distract them from something.

What do you know about Gromm Helga?  Boy your dwarven &quot;friends&quot; sure have changed since he returned.  You see them talking amongst each other in Khazalid.  You don&#039;t know  what they&#039;re saying.  Who&#039;s to say there not talking about you?

Don&#039;t let the dwarves constant rattling about honour and loyalty fool you.  Deep down you know it&#039;s all a lie, there just as selfish as an Altdorf street rat.  They talk amongst themselves see because they don&#039;t want you to hear .  They&#039;re talking about you lady, how to get rid of you and steal all that gold you&#039;ve got.

Gromms the problem see, he&#039;s the one causing the divide.  He aint so high and mighty when he&#039;s asleep, maybe you should slip a dagger in his ribs?  You know he&#039;s going to do it to you.  If I were you i&#039;d sleep with a dagger beneath your bedroll, one eye open and be wary next time your &quot;friends&quot; invite you out to the forest all alone. 

Can you really trust these dwarves?  Do they have your best interests in heart?  If so how come they are always trying to get you killed in danerous situations?  Food for thought adventurer, that&#039;s all......]]></description>
		<content:encoded><![CDATA[<p>You think so Helga?  Maybe you shouldn&#8217;t take his &#8220;kindness&#8221; at face value.  Maybe he knew you were up to something and he bought you the stuffed toy to distract an or shut you up beause he didn&#8217;t want to deal with the fallout.  The same way you would buy a toy for a child to distract them from something.</p>
<p>What do you know about Gromm Helga?  Boy your dwarven &#8220;friends&#8221; sure have changed since he returned.  You see them talking amongst each other in Khazalid.  You don&#8217;t know  what they&#8217;re saying.  Who&#8217;s to say there not talking about you?</p>
<p>Don&#8217;t let the dwarves constant rattling about honour and loyalty fool you.  Deep down you know it&#8217;s all a lie, there just as selfish as an Altdorf street rat.  They talk amongst themselves see because they don&#8217;t want you to hear .  They&#8217;re talking about you lady, how to get rid of you and steal all that gold you&#8217;ve got.</p>
<p>Gromms the problem see, he&#8217;s the one causing the divide.  He aint so high and mighty when he&#8217;s asleep, maybe you should slip a dagger in his ribs?  You know he&#8217;s going to do it to you.  If I were you i&#8217;d sleep with a dagger beneath your bedroll, one eye open and be wary next time your &#8220;friends&#8221; invite you out to the forest all alone. </p>
<p>Can you really trust these dwarves?  Do they have your best interests in heart?  If so how come they are always trying to get you killed in danerous situations?  Food for thought adventurer, that&#8217;s all&#8230;&#8230;</p>
]]></content:encoded>
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		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Helga</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1230</link>
		<dc:creator>Helga</dc:creator>
		<pubDate>Wed, 01 Aug 2012 04:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1230</guid>
		<description><![CDATA[I don&#039;t know what you&#039;re talking about. Helga never nags. And Grom loves Helga (see: Scene Where Grom Buys Helga a Stuffed Teddy Bear to Make Up for Her Disappointment at Not Being Able to Buy the Bear).]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what you&#8217;re talking about. Helga never nags. And Grom loves Helga (see: Scene Where Grom Buys Helga a Stuffed Teddy Bear to Make Up for Her Disappointment at Not Being Able to Buy the Bear).</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 10 – Insanity, Disease, Corruption and a Free For All by radekgdek</title>
		<link>http://recklessdice.com/2011/05/episode-10-%e2%80%93-insanity-disease-corruption-and-a-free-for-all/#comment-1229</link>
		<dc:creator>radekgdek</dc:creator>
		<pubDate>Tue, 31 Jul 2012 19:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=68#comment-1229</guid>
		<description><![CDATA[I think in this episode you mention &quot;A Rough Night At The Three Feathers Inn&quot; as adventure from 2nd edition. Actually, this adventure dates back to times of 1st edition, it was reprinted and updated to 2nd. 

This adventure was published in 1st editon module called &quot;The Reckless Dead&quot;. I HIGHLY recommend this module as it consist of gems in warhammer&#039;s adventures pantheon. Almost all of the adventures published in &quot;The Reckless Dead&quot; are superb. Oh, and I GMed some of them with rules from 3rd edition without any problems. :)]]></description>
		<content:encoded><![CDATA[<p>I think in this episode you mention &#8220;A Rough Night At The Three Feathers Inn&#8221; as adventure from 2nd edition. Actually, this adventure dates back to times of 1st edition, it was reprinted and updated to 2nd. </p>
<p>This adventure was published in 1st editon module called &#8220;The Reckless Dead&#8221;. I HIGHLY recommend this module as it consist of gems in warhammer&#8217;s adventures pantheon. Almost all of the adventures published in &#8220;The Reckless Dead&#8221; are superb. Oh, and I GMed some of them with rules from 3rd edition without any problems. <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Gitzman</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1228</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Mon, 30 Jul 2012 16:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1228</guid>
		<description><![CDATA[Fen, i&#039;d glad you enjoyed it.  I&#039;m curious to hear your thoughts after you hear Episode 35, where we do a breakdown of the adventure and what our thoughts were.  

We are gearing up to have Chris (Grom) run The Mirror of Desire (the Slaaneshi adventure from Lure of Power) next.  I&#039;m not quite sure how Thorin is going to loose more limbs in this one since it is largely a social adventure but it should be good fun.]]></description>
		<content:encoded><![CDATA[<p>Fen, i&#8217;d glad you enjoyed it.  I&#8217;m curious to hear your thoughts after you hear Episode 35, where we do a breakdown of the adventure and what our thoughts were.  </p>
<p>We are gearing up to have Chris (Grom) run The Mirror of Desire (the Slaaneshi adventure from Lure of Power) next.  I&#8217;m not quite sure how Thorin is going to loose more limbs in this one since it is largely a social adventure but it should be good fun.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; The Harrower of Thanes, Epilogue by Fenderstat</title>
		<link>http://recklessdice.com/2012/07/live-session-the-harrower-of-thanes-epilogue/#comment-1227</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Mon, 30 Jul 2012 05:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=606#comment-1227</guid>
		<description><![CDATA[Probably your best written adventure yet since the witches song.  Sounds like my type of scenario, a bit of travel, shifty npcs with hidden agendas, a bit of greenskin comedy laced with lethality and a bit of Warhammer history with the dwarves.  Didn&#039;t see the big bad coming though, certainly never came across one of those in my wfrp career but I&#039;ve always wanted to.

Having Gromm back was great, I felt the dwarfs had gone soft with Helga nagging at them all the time, good to see them returning to their gruff and unaccommodating selves.   I like the third wheel feeling, the dwarves and their mates with their injokes and their culture and Helga the human feeling left out to some degree with them not answering her questions and such. 

Danger Dave managed to further worsen his position, because of this I am now expecting Thorin to attain at least one permanent wound per adventure, if he doesn&#039;t I would feel like I missed out somehow.   

Also Helga should consult this following guide on bear handling 

http://www.youtube.com/watch?v=9ogQ0uge06o 

Note the diet of bugs, fruit and honey and apparent love of lethargy and Jazz music.]]></description>
		<content:encoded><![CDATA[<p>Probably your best written adventure yet since the witches song.  Sounds like my type of scenario, a bit of travel, shifty npcs with hidden agendas, a bit of greenskin comedy laced with lethality and a bit of Warhammer history with the dwarves.  Didn&#8217;t see the big bad coming though, certainly never came across one of those in my wfrp career but I&#8217;ve always wanted to.</p>
<p>Having Gromm back was great, I felt the dwarfs had gone soft with Helga nagging at them all the time, good to see them returning to their gruff and unaccommodating selves.   I like the third wheel feeling, the dwarves and their mates with their injokes and their culture and Helga the human feeling left out to some degree with them not answering her questions and such. </p>
<p>Danger Dave managed to further worsen his position, because of this I am now expecting Thorin to attain at least one permanent wound per adventure, if he doesn&#8217;t I would feel like I missed out somehow.   </p>
<p>Also Helga should consult this following guide on bear handling </p>
<p><a href="http://www.youtube.com/watch?v=9ogQ0uge06o" rel="nofollow">http://www.youtube.com/watch?v=9ogQ0uge06o</a> </p>
<p>Note the diet of bugs, fruit and honey and apparent love of lethargy and Jazz music.</p>
]]></content:encoded>
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		<title>Comment on Live Session – A Day Late, A Shilling Short by Gitzman</title>
		<link>http://recklessdice.com/2011/02/live-session-a-day-late-a-shilling-short/#comment-1226</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Thu, 26 Jul 2012 22:49:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=91#comment-1226</guid>
		<description><![CDATA[Yes on GitzmansGallery.com included in each RAR file is a word or text document where we outline all the hosuerules and tips for using MapTools and the modules we&#039;ve created.]]></description>
		<content:encoded><![CDATA[<p>Yes on GitzmansGallery.com included in each RAR file is a word or text document where we outline all the hosuerules and tips for using MapTools and the modules we&#8217;ve created.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 9 by Dae</title>
		<link>http://recklessdice.com/2012/07/live-session-buried-but-not-forgotten-part-9/#comment-1209</link>
		<dc:creator>Dae</dc:creator>
		<pubDate>Fri, 13 Jul 2012 07:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=579#comment-1209</guid>
		<description><![CDATA[These last three actual play episodes have been Bang On. 
Great stuff folks.]]></description>
		<content:encoded><![CDATA[<p>These last three actual play episodes have been Bang On.<br />
Great stuff folks.</p>
]]></content:encoded>
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		<title>Comment on Live Session – A Day Late, A Shilling Short by Radek</title>
		<link>http://recklessdice.com/2011/02/live-session-a-day-late-a-shilling-short/#comment-1179</link>
		<dc:creator>Radek</dc:creator>
		<pubDate>Wed, 11 Jul 2012 12:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=91#comment-1179</guid>
		<description><![CDATA[Do you have your house rules for maptool written somewhere? I&#039;m gonna to GM an Eye for an Eye adventure soon. It would help if I had them.

Yes, I&#039;ve listen to this podcast some time ago. It was superb but I don&#039;t remember rules. Boooo. :(]]></description>
		<content:encoded><![CDATA[<p>Do you have your house rules for maptool written somewhere? I&#8217;m gonna to GM an Eye for an Eye adventure soon. It would help if I had them.</p>
<p>Yes, I&#8217;ve listen to this podcast some time ago. It was superb but I don&#8217;t remember rules. Boooo. <img src='http://recklessdice.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Buried, but not Forgotten, part 9 by Edward</title>
		<link>http://recklessdice.com/2012/07/live-session-buried-but-not-forgotten-part-9/#comment-1176</link>
		<dc:creator>Edward</dc:creator>
		<pubDate>Wed, 11 Jul 2012 09:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=579#comment-1176</guid>
		<description><![CDATA[Just in time for my flight yay!]]></description>
		<content:encoded><![CDATA[<p>Just in time for my flight yay!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Burried, but not Forgotten, part 7 by Ethan</title>
		<link>http://recklessdice.com/2012/06/live-session-burried-but-not-forgotten-part-7/#comment-1112</link>
		<dc:creator>Ethan</dc:creator>
		<pubDate>Wed, 04 Jul 2012 06:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=571#comment-1112</guid>
		<description><![CDATA[Love the title art. Can&#039;t wait to have some time for this episode.]]></description>
		<content:encoded><![CDATA[<p>Love the title art. Can&#8217;t wait to have some time for this episode.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Live Session &#8211; Burried, but not Forgotten, part 7 by Lars</title>
		<link>http://recklessdice.com/2012/06/live-session-burried-but-not-forgotten-part-7/#comment-1090</link>
		<dc:creator>Lars</dc:creator>
		<pubDate>Fri, 29 Jun 2012 07:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=571#comment-1090</guid>
		<description><![CDATA[Great episode, loved how the GM seized every opportunity to just drive a wedge between Lars and Ella. Great group dynamic that makes for excellent roleplaying.]]></description>
		<content:encoded><![CDATA[<p>Great episode, loved how the GM seized every opportunity to just drive a wedge between Lars and Ella. Great group dynamic that makes for excellent roleplaying.</p>
]]></content:encoded>
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		<title>Comment on Episode 33 &#8211; Where Am I Going? by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1082</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Wed, 27 Jun 2012 22:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1082</guid>
		<description><![CDATA[Well I knew some of the real world the stuff about the potato before but made some research on Wikipedia. I was rather surprised that the peanut is from the same corner of the planet. Strangely the Warhammerwisdom was instantly there. :)

As an addition for the quest of the peanut I have forgotten a party in Lustria. The Amazons, surviving Norse Women of an ill fated expedition who rule the land from in their jungle hut towns, scantily clad, blonde and bronze skinned. Like a village full of Jwowws, all the male juice heads are slaughtered after their first night with queen Snooki. 

So asking them about the fabled peanut might result in some adult entertainment and/or violence plus an itchy rash.]]></description>
		<content:encoded><![CDATA[<p>Well I knew some of the real world the stuff about the potato before but made some research on Wikipedia. I was rather surprised that the peanut is from the same corner of the planet. Strangely the Warhammerwisdom was instantly there. <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As an addition for the quest of the peanut I have forgotten a party in Lustria. The Amazons, surviving Norse Women of an ill fated expedition who rule the land from in their jungle hut towns, scantily clad, blonde and bronze skinned. Like a village full of Jwowws, all the male juice heads are slaughtered after their first night with queen Snooki. </p>
<p>So asking them about the fabled peanut might result in some adult entertainment and/or violence plus an itchy rash.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 33 &#8211; Where Am I Going? by Gitzman</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1081</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Wed, 27 Jun 2012 17:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1081</guid>
		<description><![CDATA[What a fantastic reply!  Haha, i mean, did you know all this ahead of time or did you do a little research?  I love the Warhammer tie-ins =)]]></description>
		<content:encoded><![CDATA[<p>What a fantastic reply!  Haha, i mean, did you know all this ahead of time or did you do a little research?  I love the Warhammer tie-ins =)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 33 &#8211; Where Am I Going? by Helga</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1054</link>
		<dc:creator>Helga</dc:creator>
		<pubDate>Sun, 24 Jun 2012 15:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1054</guid>
		<description><![CDATA[If I could favorite your comment, I would! :)

We love our Nutella here too but peanut butter is definitely more of a staple. 

I love your questing idea! I&#039;ve been toying with the idea of making a Halfling character and I think yours is an interesting character background suggestion -- a well-traveled halfling who is trying to broaden the Empire&#039;s palate by finding and introducing exotic foods. 

Thanks for listening!]]></description>
		<content:encoded><![CDATA[<p>If I could favorite your comment, I would! <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>We love our Nutella here too but peanut butter is definitely more of a staple. </p>
<p>I love your questing idea! I&#8217;ve been toying with the idea of making a Halfling character and I think yours is an interesting character background suggestion &#8212; a well-traveled halfling who is trying to broaden the Empire&#8217;s palate by finding and introducing exotic foods. </p>
<p>Thanks for listening!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 33 &#8211; Where Am I Going? by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1051</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Sun, 24 Jun 2012 13:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1051</guid>
		<description><![CDATA[To clarify the peanut butter/jelly question:

In Germany, Italy and France as far as I know there is no real school bread peanut butter fraktion. The place of the sweet and high energetic breadsurface is solely ruled by nutella or simply butter and jelly. You can buy peanutbutter in most german supermarkets today, but its sold number is in no comparison to the sold nutella mountains in the markets. 

And as for peanutbutter in the old world. The peanut wasn&#039;t common in the middle ages in europe, as the potato wasn&#039;t too. Both originate around the andens in south america. The potato was brought into europe around the 16 to 17th century by the spains and englishmen, so maybe the old world has in Tilea and Estilia its first potatohouses in the opening. But the peanut needs tropic or subtropic climates. 

As for Helga, maybe you should visit the lizardmen in their steaming jungles in lustria. Maybe they politely offer you a peanutbutter sandwich before they cut your beating heart with a very sharp obsidian knife out.

Another source might be the High Elfes who had a lot of different outposts around the world, some of them in the southern hemisphere. (Citadel of Dusk, Fortress of Dawn) But High elves might be the best lead to find the peanut. As of my dwarven point of view, they always seem to me as the guys who eat their peanut butter sandwich with the edge cut away. :)

But be sure to take the official merchant routes to Lothern in southern Ulthuan or they will burn your ship and let it rot on the bottom of the sea. And never leave the merchant quarter  in the city or they will kill you instantly or torture you to death.

So either way, bringing the peanut butter into the old world might be a task for an epic journey through the Known and unknown Warhammer World.]]></description>
		<content:encoded><![CDATA[<p>To clarify the peanut butter/jelly question:</p>
<p>In Germany, Italy and France as far as I know there is no real school bread peanut butter fraktion. The place of the sweet and high energetic breadsurface is solely ruled by nutella or simply butter and jelly. You can buy peanutbutter in most german supermarkets today, but its sold number is in no comparison to the sold nutella mountains in the markets. </p>
<p>And as for peanutbutter in the old world. The peanut wasn&#8217;t common in the middle ages in europe, as the potato wasn&#8217;t too. Both originate around the andens in south america. The potato was brought into europe around the 16 to 17th century by the spains and englishmen, so maybe the old world has in Tilea and Estilia its first potatohouses in the opening. But the peanut needs tropic or subtropic climates. </p>
<p>As for Helga, maybe you should visit the lizardmen in their steaming jungles in lustria. Maybe they politely offer you a peanutbutter sandwich before they cut your beating heart with a very sharp obsidian knife out.</p>
<p>Another source might be the High Elfes who had a lot of different outposts around the world, some of them in the southern hemisphere. (Citadel of Dusk, Fortress of Dawn) But High elves might be the best lead to find the peanut. As of my dwarven point of view, they always seem to me as the guys who eat their peanut butter sandwich with the edge cut away. <img src='http://recklessdice.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But be sure to take the official merchant routes to Lothern in southern Ulthuan or they will burn your ship and let it rot on the bottom of the sea. And never leave the merchant quarter  in the city or they will kill you instantly or torture you to death.</p>
<p>So either way, bringing the peanut butter into the old world might be a task for an epic journey through the Known and unknown Warhammer World.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 33 &#8211; Where Am I Going? by Gitzman</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1045</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Sat, 23 Jun 2012 16:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1045</guid>
		<description><![CDATA[The link has been updated. Sorry about that =)]]></description>
		<content:encoded><![CDATA[<p>The link has been updated. Sorry about that =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 33 &#8211; Where Am I Going? by Fenderstat</title>
		<link>http://recklessdice.com/2012/06/episode-33-where-am-i-going/#comment-1041</link>
		<dc:creator>Fenderstat</dc:creator>
		<pubDate>Sat, 23 Jun 2012 09:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=554#comment-1041</guid>
		<description><![CDATA[Mo cheese please links back to the RDP ep33 site.  You prob should fix that,  I crave cheese knowledge!]]></description>
		<content:encoded><![CDATA[<p>Mo cheese please links back to the RDP ep33 site.  You prob should fix that,  I crave cheese knowledge!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 30 &#8211; Horror at Hugeldal Review (spoilers) by Ryan</title>
		<link>http://recklessdice.com/2012/05/episode-30-horror-at-hugeldal-review-spoilers/#comment-1027</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 21 Jun 2012 00:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=510#comment-1027</guid>
		<description><![CDATA[finally caught up today on your live play podcasts and this was by far one of my favorites. i listen to a lot of different podcasts from a variety of systems and warhammer 3E seems to be the best for a live play because a lot of the game terms ie stress and fatigue and the dice results do not break immersion. if you listen to other systems like pathfinder or 4E parts of the session become all math in the case of pathfinder or very video gamey with daily powers, healing surge etc. in 4e. in warhammer 3e many of the mechanical results  seem to lead to you guys adding to the story to the explain the mechanic instead of just killing the immersion. 

keep up the great work and im hoping you guys are able to tackle the enemy within in podcast form when its released. 

-ryan]]></description>
		<content:encoded><![CDATA[<p>finally caught up today on your live play podcasts and this was by far one of my favorites. i listen to a lot of different podcasts from a variety of systems and warhammer 3E seems to be the best for a live play because a lot of the game terms ie stress and fatigue and the dice results do not break immersion. if you listen to other systems like pathfinder or 4E parts of the session become all math in the case of pathfinder or very video gamey with daily powers, healing surge etc. in 4e. in warhammer 3e many of the mechanical results  seem to lead to you guys adding to the story to the explain the mechanic instead of just killing the immersion. </p>
<p>keep up the great work and im hoping you guys are able to tackle the enemy within in podcast form when its released. </p>
<p>-ryan</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 32 &#8211; Who Am I? by Glorian Underhill</title>
		<link>http://recklessdice.com/2012/06/episode-32-who-am-i/#comment-1024</link>
		<dc:creator>Glorian Underhill</dc:creator>
		<pubDate>Wed, 20 Jun 2012 13:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=549#comment-1024</guid>
		<description><![CDATA[No I don&#039;t think there is any relationship. The Campaign played 2000 to 1500 years before the current timeline. Also most of the mentioned holds fell in the Dwarf-Elf war. Although the Hold and Elven City are mentioned to be near the Black Sea with no clear location mentioned.

Long Drong the pirate is set around Barak Varr and the Pirate Islands of Sartosa. It is the same Location but the story is quite different. So I don&#039;t think there is a connection. But who knows, dwarfs are a stubborn folk, maybe some of the survivors have fled east to Barak Varr during the war.]]></description>
		<content:encoded><![CDATA[<p>No I don&#8217;t think there is any relationship. The Campaign played 2000 to 1500 years before the current timeline. Also most of the mentioned holds fell in the Dwarf-Elf war. Although the Hold and Elven City are mentioned to be near the Black Sea with no clear location mentioned.</p>
<p>Long Drong the pirate is set around Barak Varr and the Pirate Islands of Sartosa. It is the same Location but the story is quite different. So I don&#8217;t think there is a connection. But who knows, dwarfs are a stubborn folk, maybe some of the survivors have fled east to Barak Varr during the war.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 32 &#8211; Who Am I? by Lo "Catcaller" Wallmo</title>
		<link>http://recklessdice.com/2012/06/episode-32-who-am-i/#comment-1023</link>
		<dc:creator>Lo "Catcaller" Wallmo</dc:creator>
		<pubDate>Wed, 20 Jun 2012 08:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=549#comment-1023</guid>
		<description><![CDATA[Hi Nick,
What WFRP does really well is to put tools like the party tension meter in the GM&#039;s hands. I use it frequently during the course of play and move it up and down for a number of reasons. I use it to highlight differences among the characters and for punishing break in game flow. 
The key is to listen to your players, whenever they are not working together there might be a valid reason for adding tension. 

Here is some situations where you can add party tension that I found:
- A character guiding the others through the wilderness gets them lost!
- A character gets a treasure/clue/favor but decides to keep it to themselves. (even if the others are unaware)
- A character leaves the party at a critical time to pursue own agenda.
- In or before a combat encounter, the characters are not in agreement of tactics and start a lengthy discussion about it.
- A character steals, cheats or backstabs another character in the party!
- A character insults or behaves badly towards another party members family/friends/leaders/race/religion.

...and so on.
I find my players are responding well and even roleplaying off the tension meter occasionally. Also, keep in mind that the punishment for advancing up on the meter is not very grave for the players so use it!]]></description>
		<content:encoded><![CDATA[<p>Hi Nick,<br />
What WFRP does really well is to put tools like the party tension meter in the GM&#8217;s hands. I use it frequently during the course of play and move it up and down for a number of reasons. I use it to highlight differences among the characters and for punishing break in game flow.<br />
The key is to listen to your players, whenever they are not working together there might be a valid reason for adding tension. </p>
<p>Here is some situations where you can add party tension that I found:<br />
- A character guiding the others through the wilderness gets them lost!<br />
- A character gets a treasure/clue/favor but decides to keep it to themselves. (even if the others are unaware)<br />
- A character leaves the party at a critical time to pursue own agenda.<br />
- In or before a combat encounter, the characters are not in agreement of tactics and start a lengthy discussion about it.<br />
- A character steals, cheats or backstabs another character in the party!<br />
- A character insults or behaves badly towards another party members family/friends/leaders/race/religion.</p>
<p>&#8230;and so on.<br />
I find my players are responding well and even roleplaying off the tension meter occasionally. Also, keep in mind that the punishment for advancing up on the meter is not very grave for the players so use it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 31 &#8211; Back From The Darklands by Gitzman</title>
		<link>http://recklessdice.com/2012/05/episode-31-back-from-the-darklands/#comment-1021</link>
		<dc:creator>Gitzman</dc:creator>
		<pubDate>Tue, 19 Jun 2012 20:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://recklessdice.com/?p=544#comment-1021</guid>
		<description><![CDATA[They did do a great interview, very informative.  We covered it briefly in Episode 30 or so.  We are really excited about that adventure and love that Graeme is still involved.]]></description>
		<content:encoded><![CDATA[<p>They did do a great interview, very informative.  We covered it briefly in Episode 30 or so.  We are really excited about that adventure and love that Graeme is still involved.</p>
]]></content:encoded>
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</channel>
</rss>
