The Patrol gets assigned its first mission, a simple mail delivery to a town on the boarder of the realm. Liv, Mister B, Cricket and Joseph head out and learn the ropes of being a professional mouse.
The group dissects the Thousand Thrones campaign. We discuss why we ended the campaign 1.5 chapters short. We explore where things went awry and what we can do to improve in future adventures. Lastly we discuss what we will be playing next.
The crew discuss techniques as a GM for running an adventure. The party delves deep into the history of Villa Hahn revealing a sordid past for the Man in Purple. The temple of Nurgle cant be far.
The party is consistently one step behind the man in purple. Following his plague ridden trail, the players investigate the last known residence of Ansel Vohrman and hope to find the fabled Necklace of Unfailing Loyalty.
The party hits the road, en route to the far North of The Empire. With 350 miles, and the dreaded Drakwald before them, the party will encounter a number of obscure obstacles before arriving at what they hope is it’s final destination.