Reckless Dice #21: Bad Players

Jesse and Lester tackle the best of the worst, Bad Players.  What do you do when your players are doing all they can to make your life and game a living hell?  We discuss tactics for handling bad players, share a few experiences, and tackle a few solid Q&A.

The Witch’s Song: Part 4

An epic ending to say the least.  Shenanigans, swimming like dolphins, a Slayer trying to redeem himself, and the walking corpse that is, Thorin.  One of our favorite episodes to date. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

Reckless Dice #19: GMing anew and Bulky Question & Answer

Jesse and Lester tackle the experiences of a new GM to Warhammer while exploring best practices.  We take on a large chunk  of our Q&A mail bag and speculate on the new Hero’s Call supplement. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

The Witch’s Song: Part 3

The Witch Hunter is causing problems and the whole town is under scrutiny. The adventurers try to keep things calm, but in doing so manage one of the quickest near death encounters we’ve ever seen! We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.

The Witch’s Song: Part 2

A new figure enters town, complicating the search for the Witch. Following new clues the party find themselves back in the swamp, while things turn sour back in Fulgimeir. We appreciate all feedback on iTunes and Facebook and you can send questions or comments to recklessdice@gmail.com or follow us on Twitter @RecklessDice.