The Olde World League presents a custom written adventure by Daniel Wise, The Assassination of Santino Marello. Our adventuring party of mercenaries find themselves hired by a Tilean judicial champion who believes he is the target of an assassination. He has already thwarted two attempts, can he attempt a third with the help of the adventuring party?
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The Olde World League presents a custom written adventure by Daniel Wise, The Raven. Our adventuring party of mercenaries find themselves happening upon a small town, deep in the woods, north of the Middle Mountains. Things quickly turn strange and the party is left fending for what is real and what is not. Madness, castles, birds and poetry follow in a thrilling and highly entertaining adventure.
RDP gets real and talks about what we bring to the table when creating a PC. Do you play yourself? Do you be who you always wanted to be? Do you live out your fantasies as a female Dwarf Agitator? RDP and a special Bretonnian guest spill the beans.
Gitzman and 8 community members run through the basics of using MapTools. They go through how to create a map, use the application, run a game, GM, PC and even begin developing a custom map with which they play a demo scenario. Can we just say, a Chaos Goat is involved and it was amazing.
Jesse and Lester are joined by our battle brother Lauri Maijala, a.k.a Doc Cthulhu from Finland to discuss The Daily Empire. We delve into why you might want to consider playing online, or perhaps why it’s not right for you, and tackle some Q&A.
Jesse, Lester and their special guest from accross the pond, Neil Foster take a leap into Fantasy Grounds II while playing the classic adventure “With a Little Help From My Friends”. Neil Foster has been developing the WFRP3 ruleset for Fantasy Grounds II for a while now and this is the latest working build which is very close to release.
Session 3 of the Eye for and Eye continues with the party bringing the fight to the cultists, discovering their plot and attempting to foil it. The proverbial shit hits the fan quickly as one of our party members gets in over his head, sigmarite blood spills and a lot of beastmen try to crash the party.
The Reckless Dice crew send a group of adventurers through the first chapter of An Eye for an Eye. The surviving members of A Day Late, A Shiling Short lead the party and find they work a whole lot better when behind a wall of steel.
The group is using online play through Maptool and conversing through Skype so there’s a few house rules in effect regarding movement and range. Please note that a copy of the rules and the adventure is still required to play online.
- A Day Late, A Shilling Short free adventure –http://www.fantasyflightgames.com/ffg_content/wfrp/WFRP-download-promo/wfrp_day_late_shilling_short.pdf
- Maptools for online play – http://www.rptools.net/index.php?page=maptool
- Day Late Maptool adventure –http://www.gitzmansgallery.com/MapTools_WFRP/Docs/WFRP3/Gitzmans WFRP3 Adventure – A Day Late, A Shiling Short.rar