The pre-finale pre-game-show is here! We review our adventures and misadventures with the party before embarking on what is sure to be the most epic adventure yet. We talk about some of our highlights and disappointments throughout the last year and a half of gaming and take a moment to remember the characters who may not return from the upcoming finale.
Jesse, Jordan & Leila, along with Dave [Thorin], discuss Beaver Buzz, Coffee Crisps, and soft stuffed beavers... and some Warhammer related materials, including: Career Planning, Decision Making, and Long Term Goals. Our school guidance counselors would be proud.
- Warhammer Travel Guide & Distance Mapping PDF
- Mo' Cheese Please (a thoughtfully cheesy blog about things inspired by cheese)
Jordan and Jesse are back in action after a little break. We tackle a mountain of news, Hero's Call, two POD supplements and one big @$$ map.
***SPOILER WARNING*** We discuss the recently played adventure, The Horror at Hugeldal in detail. We speak with the GM about how things went, where we derailed, and expose plot threads that may have been missed. We review the adventure from a story and mechanics perspective and follow that up with a dose of character advancements and plan our next foray.
With more than a few loose ends, The "Unwitting Servants of Justice" say their farewells to their new "friends". Will the danger return? Did the party do enough to keep the evil at bay for good? Will Baerdin ever give his pigeon a name? What is going on with Rob!?!
On the verge of death, with bigger problems on the horizon, can The "Unwitting Servants of Justice" pull it all together in time to face off with an unnamed foe? Is Hugeldal destined to be damned to the unseen forces at work? Will Thorin continue to evade death? Or will the final confrontation be the end for a particularly hard to kill Dwarf?
With leads drying up and few places to turn, The "Unwitting Servants of Justice" desperatly search for what could be causing the blight. A few new friends are made, a few new enemies are humiliated and a dwarf takes a swim.
With a sickness growing in the party, The "Unwitting Servants of Justice" try to locate the source and stop it before the disease spreads out of control. Have the forces of good forsaken this small mining town? What happens when a Dwarf jumps into a well? Will Konrad's fixation with dead things get weird?
The party find themselves in a town wrought with problems, separated from civilization and starting to get sick. Things seem fishy, but what is causing the problems surrounding the region around Hugeldal is still a mystery to be uncovered.
By Jesse "Gitzman" Burke: Starting from the left: Grom the slayer, Baerdin the hunter, Konrad the amathyst wizard, Helga the commoner, Rob the goat, and Thorin the warrior.