The party finds new common footing while discussing Karl and what to do with the divine child. A play celebrating the story of Sigmar is ready and a sinister plot looms amidst the participants.
The party reunites with the Crusade of The Child, though everything is not as it once was. Karl is back but so are some old acquaintances. The group has a hefty meta chat about motivation and what to do with Leo.
The crew discuss techniques as a GM for running an adventure. The party delves deep into the history of Villa Hahn revealing a sordid past for the Man in Purple. The temple of Nurgle cant be far.
With the leads following Tobias growing cold the party finds itself in Altdorff with a new friend and a question of where to go next. A big journey lies in the PC’s future, but can they figure out where to go and how to get there in time?
Nate gets attached to a new friend, Altdorff holds a new host of problems and the party find themselves chasing after a masked vigilante.